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[admin post] Admin Post: [MINGLE] Endgame

Jun. 30th, 2019 04:16 pm
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Anywhere in 6I
WHEN: Anytime prior to 10:00 AM July 1, 2019
OPEN TO: All
WARNINGS: Please warn in your subject line
NOTES: This post is for anyone who might want to thread out the lead up to the disappearances or who have anything they care to wrap up generally. New posts are now restricted, but you may comment as much as you like and time your thread for any point prior to the end. If you use the post, please make sure you are clear in your subject line or with a header in your top-levels if your thread is locked, as this is technically a mingle. Endgame details may be found here. Very best wishes to everyone, and thank you for joining us!
tosavecocoon: ({ i've got life. it's time to see)
[personal profile] tosavecocoon
WHO: Oerba Dia Vanille
WHERE: House 38, LITERALLY ANYWHERE ELSE
WHEN: May 5th through May 18th
OPEN TO: EVERYONE
WARNINGS: will update as needed
NOTES: MOOD MUSIC

House 38, for Phryne and Ashley, May 5th
Vanille wakes up today like any day on this world. It's a normal day as far as she knows, so she gets up, stretches, and heads out to get ready for the day. Once she's in her normal outfit - she's forever happy that she has her normal clothes and doesn't have to wear those scrubs anymore - she heads outside to check on the herd. All six of the larger ones are happy to see her as usual and she dotes on them as she ever does. After a while, she steps back to lean against the fence so she can watch them. She misses the wildlife of Gran Pulse sometimes, especially chocobos. It's been so long since she's seen a chocobo. They would get along great with the animals she already has and, even better, would be the best beasts of burden they have around.

Sometimes she wonders what it would be like to be a chocobo.

It happens almost without her realizing it is. Her body starts growing, elongating her nose, her mouth turns hard and... her limbs look... yellow. She gasps and everything goes back to normal. But this has made her wonder.

In a few minutes, she's figured it out. Giggling to herself, she runs to the front door of the house, yelling out through the halls from outside. "Phryne! Ashley! You gotta come outside and see this!" When they do make it outside, together or separately, they'll find a large flightless yellow bird waiting out in the pen with the others. It keeps shifting its weight, fluttering its wings every so often. Maybe it's excited about something?

They clearly need to check out this new... bird...

EVERYWHERE - OTA, May 5th through May 18th
After surprising her roommates with her new ability, she immediately starts running around the entire south village to find everyone she can. Anyone she knows is automatically a target, finding the best places and ways to introduce her friends to one of her favorite animals. Chocobo!Vanille can be found literally anywhere in the south village. Particular places that might find a giant yellow bird outside are the Inn, the fountain park, and any of her friends' houses.

Hopefully, everyone is happy to see a chocobo because here one is.

Chocobo!Vanille is generally well-behaved. She likes being petted and might even preen a couple of people before revealing herself. If someone scratches her under her chin, she'll stretch her neck up and flutter her wings happily. Just don't bend any of her feathers backwards. That hurts.

If she's feeling particularly playful, she can be found running circles around people, dancing, even jumping over things to see just how high she can get. This sometimes has a rather comedic effect, given that chocobos can't... fly. Sometimes she trips over things, not quite adjusted to a chocobo's movements. Sometimes she just falls out of the air, claws over tail feathers, wings flapping frantically and getting her nowhere, before she faceplants on the ground.

Ow.

Anyone is welcome to help a poor bird out, play with the bird, pet the bird, or just laugh at her comedic attempts at getting anything done.
connatural: (Default)
[personal profile] connatural
WHO: Ashley Magnus
WHERE: Fountain, Inn, Around
WHEN: End of March
OPEN TO: OTA
WARNINGS: Violence, brainwashing, experimentation fallout

They are the force between when the sunlight is arising )
tosavecocoon: ({ we'll figure all this out)
[personal profile] tosavecocoon
WHO: Oerba Dia Vanille
WHERE: Fountain, House 38, the south village Inn
WHEN: March 18th
OPEN TO: First come, first served on the re-arrival just to keep myself straight, everything else is OTA
WARNINGS: There miiight be mentions of sacrificing herself to save others - will update if anything else comes up

FOUNTAIN - FIRST COME, FIRST SERVED MAINE
Turning into crystal is the strangest thing to be familiar with, but this is the second time it's happened to Vanille. This time, though, she and Fang had wanted it. They had been through so much together with their Cocoon family that when the time came, when they really did destroy Orphan, they realized that they had another gift to give the people of Cocoon. Despair wasn't the only way to become Ragnarok and the truth was, they were always better acting together than separate.

So Fang and Vanille had willingly become Ragnarok, but instead of destroying Cocoon, they saved it. They reinforced some of Cocoon's outer shell and sucked up all of the crystal dust that had fallen onto Gran Pulse, creating a strong crystal pillar out of it to hold Cocoon in place. That was as much as they could do and now they were part of the crystal pillar, part of the only thing holding Cocoon up in the sky. There they would stay, for as long as the crystal pillar survived.

The sensation of being crystal isn't as wet as she feels now. Something is different. She flexes her hands, something she shouldn't have been able to do at all, given that she'd been holding Fang's hands in the pillar. Frowning, she finally pries her eyes open, shocked at the sight of water around her. Light shines from above, so that is where she goes, kicking with all of her might until she finally breaks the surface of the water. She coughs once she's up, leaning her arms on the stone wall, but not yet far enough to have her head over the edge. She still has to cough up some water from her lungs and come to terms with the fact that she isn't a crystal anymore and what that might mean.


SOUTH VILLAGE INN - OTA
Once she has been fished out of the water, she finds herself a place in the Inn, only really wanting to warm up and dry off properly before she makes her way back to the house. She's grabbed a spare blanket or something like one and is at least wrapped up in it by now. At some point, she has a lot she will need to process. True to form, though, she's pushing a lot of that aside for later. She might be sitting by the fire, but part of the reason she stayed in the Inn for a while is to see if she can find anyone she knows. Several people deserve to hear something about what happened to her and if she can find familiar faces, all the better.

Anyone who comes by is greeted with a smile at least. "You can sit by the fire with me, if you want. There's plenty of room."


House 38 - OTA
Eventually, she makes her way back to the house she has been sharing with Phryne and Ashley. Her head hurts, her heart is heavy, and she's only partially coping with everything that happened back on Cocoon. Her first stop is to say hello to the animals outside in their pen. She hugs each of the larger animals, staying outside long enough to notice or be noticed by anyone walking by. Passerby will receive a wave from her, especially if she knows them. Then she makes her way inside to try to find her housemates and the dogs. Raine and Bhakti announce her arrival and she spends some time cuddling and loving on both of them.

"You didn't miss me, did you?" she teases them, letting both of them lick her face and hands as much as they want. "I hope you were good while I was gone."
connatural: (Default)
[personal profile] connatural
WHO: Ashley Magnus
WHERE: Around the village
WHEN: During the first part of March, post Take Two
OPEN TO: OTA, with individual threads for Desmond and Lucy
WARNINGS: Talk of dying and killing likely

But I'm still alone in my mind )
tosavecocoon: ({ all those words came undone)
[personal profile] tosavecocoon
WHO: Oerba Dia Vanille
WHERE: House 38, around
WHEN: early February
OPEN TO: All! With a closed section for Ashley
WARNINGS: TBD

OTA
As soon as Vanille got back from the long hike, she threw herself into her daily routine. The pups were happy to see her back and she was equally happy to see them. She was also happy to see her bed again and the comfort of her home away from home.

So, in an effort to avoid thinking about everything she saw for as long as possible, she spends the majority of her time with the animals. Sometimes she can be found in the pen with the larger ones, sometimes she's outside the pen playing fetch with the quickly growing puppy and the reptilian dog. Other times, she takes the whole group for a walk outside. She's discovered that it's really a lot easier to guide the herd if she's on the back of one of the kirin. Given how responsive they are to her, it hasn't been hard to train them to obey her weight changes, rather than anything around their heads. They are still a bit flightier than her others, but as long as she remains calm, so do they.

Unfortunately, this doesn't always help the other kirin. Sometimes it spooks and then Vanille has to command Raine to stay with the llamas while she rides off to fetch the loner. She always returns with the other kirin trailing behind her.

"There's a good girl," she says soothingly, releasing the renegade kirin back into the herd. "See? Not bad at all."


CR - anyone she has at all spoken to, even over the network
Vanille gives it a couple of days before she starts her rounds of checking on everyone. She doesn't know what all everyone had broadcast and how that affected them all. What she does know is that her group hadn't fared too well. If any of the others had bad memories or uncertain futures play out, she wants to at least be there for them, even if they don't really address the issues.

So she spends time knocking on doors and bothering her friends at the Inn or anywhere else she might see them. "Hi!" she chirps brightly, with the tone of someone who thinks there's nothing wrong at all. "What are you doing today?"


Ashley
Ashley is one she saves for last, mostly because she has a feeling she's going to need some intervention here. Vanille knows the right door to approach and does so with purpose, knocking firmly on the door. "Ashley? It's Vanille! Open up!"

Open up, Ashley, or Vanille might just come right on in.
can_fight_ugly: (epic)
[personal profile] can_fight_ugly
WHO:Vanille, Reyes, Anne, Seifer
WHERE: Comin' Down The Mountain
WHEN: Jan 25 to about Jan 30th or so
OPEN TO: Vanille, Reyes, Anne, Seifer
WARNINGS: Perhaps some gore for fox fights, will update as needed


They'd managed through their visions, through seeing visions of strangers and friends, and they'd come out the stronger for it. But now, there was a whole new challenge to face; getting down the mountain.

None of them are exactly perfectly dressed or prepared for such a hike; it's even a struggle to figure out which way to go so they don't end up on the far side of the mountain, but with navy, hunter green, and two black scrubs representing, they're able to find the right path and power through it.

Black Foxes

That sound you just heard? An ominous rustling of twigs and a crunch of snow? That's not your imagination - but where is it coming from?

It happens to be coming from more than one side, as three foxes attack you and whoever you're with; nipping at your legs and herding you off to the side between the three of them.

Nighttime

It's cold during the day, and even colder at night; someone's got a fire going, somehow, and it's the best bet to keep warm to huddle close to it, close to someone else, or a little bit of both. If you're lucky, you've caught a rabbit or bird, or maybe even some fish to cook up for dinner.

Fording the River

It's got to be crossed at some point, but there doesn't seem to be any good stretch to do it. It's wide, it's fast, and it's just deep enough to be trouble. This is definitely better attempted with help than on your own.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Inari Shrine and elsewhere
WHEN: 25 January 2019 through ?
OPEN TO: All opted in characters
WARNINGS: Please warn in the subject line of your comment as needed, and remember to move anything turning adult to a new post.
IMPORTANT NOTES: Final reminders and informational links are here. Please label all top-levels clearly so that there is no confusion who they are open to and what they are for, and DON'T FORGET TO ADD YOUR TAG!
Have fun and ask questions here!
skyward_eyes: Harry Shum Jr as Magnus Bane (Default)
[personal profile] skyward_eyes
WHO: Nida
WHERE: House 16
WHEN: Evening/Night Monday the 14th
OPEN TO: Mingle: Open too all young adults (22 and younger); Older may show up but expect a testy Nida.
WARNINGS: Young Adults Partying, Possible: Underaged drinking if people bring stuff. If your thread changes ratings, in subject line and DM me so I can update.


Young Adults Unite )
fishingfortrouble: (just let him be safe)
[personal profile] fishingfortrouble
WHO: Phryne Fisher
WHERE: House 38
WHEN: Dec. 21st
OPEN TO: Vanille
WARNINGS: None atm


For we are sometimes lost in sorrow )
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Simulation, door between the SV inn and police station
WHEN: Sunset Dec 31 through sunrise Jan 1
OPEN TO: ALL - MINGLE
WARNINGS: Please warn in your subject line as needed and move all adult content to a new post
NOTES: GENERAL PARTY DETAILS: Here & Here | PLANNING POST: Here | NEWBIES: You may arrive at the party, details here.

As the sun dips toward the horizon, another day in the village put to bed, those walking past the tiny piece of woodland between the South Village inn and police station next door may notice something out of place: A door, golden and shimmering, seeming to hover in space and go nowhere. Indeed, a quick step to its other side reveals nothing at all but more forest. Dare to grasp the knob and swing it open, however—

A party, wild and opulent and grand, set in the front halls and gardens of a sprawling Victorian mansion, all cream and black and glittering gold. Tables groaning with festive food and drink, a lively band, and enthusiastic occupants seemingly unaware of the strangeness through which our intrepid villagers have arrived.

Step through, and you shall be transformed: Vigorously healthy, impeccably coiffed, a glittering star in your own right. To exit the way you came will see all of this gone again, and do take care: While news travels fast in the village, if you don't indulge soon, you may miss this extravagant respite — The music, the frivolity, the fireworks at midnight... Or all of it altogether, for it will fade away with the dawn.
tosavecocoon: ({ when all you want to do is cry)
[personal profile] tosavecocoon
WHO: Oerba Dia Vanille
WHERE: House 38, up north in the kirin fields, back at house 38 outside
WHEN: Dec 20th, 21st, 22nd
OPEN TO: House 38 starter is closed to Phryne, exploring is closed to Ashley and Natasha, last section at the house with the kirin is OTA
WARNINGS: possible mentions of torture, loss of agency, zombie-like monsters and getting turned into one. Her sneak preview is from 4:05 to 4:20 on the clip

House 38, closed to Phryne
It starts out like any other day. Vanille wakes up, happily dons all of her various bangles and jewelry, and dresses in a combination of her normal clothes and something appropriate for the weather. It's nice to have all of her clothes and jewelry back. For a few minutes each day she can almost pretend that she's back home in Oerba, before anything happened to them at all.

Except today something pings on her wristband. She frowns at it, noticing the countdown. She doesn't know the calendar that this place is using, so it doesn't mean much to her. What catches her attention instead is the clip that plays next. The clip is only a few seconds long, but she recognizes too much about it. Sure, she and Fang haven't set foot inside Orphan's cradle before they woke up on Cocoon, but she recognizes it all the same. That being in the background... that laugh. Those weapons on the ground are all familiar, too, in a stronger way. Those are the weapons of her family. Her new Cocoon family. And they've all somehow gone Cie'th with Fang and Vanille being the only ones still upright.

This can't be anything. It can't. Vanille doesn't remember this happening. Maybe it's the future? But how? And why? Or maybe she's just like Fang and can't remember this part. Maybe something else happened. All of these new Cie'th, just like the Calvary. But these are her family, turned Cie'th for no purpose than because she and Fang failed their Focus. Because Vanille keeps running.

Guilt nearly swallows her. As she presses her hands to her ears and squeezes her eyes shut, she lets out a horrendous shriek. Both dog-like creatures start barking and making noise, clearly as distraught as their human mistress. The redhead dissolves into inconsolable sobs, rocking where she sits on the edge of her bed, clearly in no fit state to do anything.


exploring, closed to Ashley and Natasha
With Ty gone, there are only about two people left Vanille wants to take out on an exploration. She has several acquaintances and people she wouldn't mind hanging out with. But Ashley and Natasha are currently at the top of her "take out exploring" list. So, after letting Phryne know that she's going to explore a bit, she sends Natasha and Ashley separate messages, asking them to go exploring with her. Taking care to make sure her llamas are okay without her, she packs her own bag with supplies and rations, pats Bhakti and Raine on the head, and makes her way outside.

With her two other friends coming along, Vanille leads the way up north. She's much more subdued than she normally is - no tearstains in sight at least, but there's a determined set to her jaw that speaks of some kind of deep pain she doesn't want to talk about. Eventually, during one of their breaks, Vanille spots a group of horses. Her face lights up more than it has been since they started out and she decides to make camp so she can spend some time just watching the majestic animals. Good thing she brought some rope this time. She might need it if she tries to bring some of these home with her.

If she isn't just watching the horses, she might be staring into the campfire or seeing how her companions are doing. She needs to introduce her llamas to Ashley when they get back... and maybe this is a good time to tell Ashley more about who, and what, she is. As for Natasha, there's always time to get to know each other. It isn't as though Vanille has been hiding everything about herself and her world anymore. Just the important details. But the longer she spends here, the more she thinks that these people really don't know what l'Cie are. And maybe they won't be afraid of her.


at home with the kirin, ota, around the evening of Dec 22nd
Eventually, once she's gotten her new pair of horses settled into the pen and introduced them to the four llamas, Vanille decides to spend some time outside with her menagerie. She still needs names for two of the llamas and now she has to pick out names for the horses. That will give her something to do for a while, pondering names. 


She does have to keep an eye on Raine, though. Bhakti seems to have a healthy appreciation for the new beasts, keeping his distance until they seem to accept him. Raine, on the other hand, is used to the llamas, which are gentle and tolerant of a lot of things. The horses startle too easily and after the first few mishaps with them, Vanille picks up her errant puppy and holds onto him. Eventually, she sets him down inside her room, where she doesn't have to worry too much about him, and returns to getting used to the horses. Later, she'll let Raine back outside, but for now she needs to keep things as calm as possible for the horses.


This proves to be easier said than done, she realizes, as the horses stare at the latest person approaching. Their nostrils flare, ears twitching everywhere. Vanille runs her hands down both of their necks, quietly talking to them. "It's all right. It's just another person. You're gonna be fine. Promise!" 

And maybe she's saying that as much for her own benefit as theirs.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Anywhere; multiple locations
WHEN: Apx. 19-27 November
OPEN TO: ALL - MINGLE
WARNINGS: Serious illness and reactions to such, snakes, hallucinations

IMPORTANT NOTES: This is the second of two mingles. Please see the timing and general event details here.

Not putting any mod top-levels in this one — Just make sure you label your own top-level clearly as to whether it's Expedition or Recovery, and as always, whether it is OTA or not!

Please keep in mind the established plot details, but creative license is welcome and encouraged as long as it doesn't step on toes.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Corn field next to the inn
WHEN: 31 October, all day and night
OPEN TO: ALL - MINGLE
WARNINGS: Please warn as appropriate in your subject lines
NOTES: Please make sure you have read and understand the event details! If you have questions, drop them here. RECOMMENDED BUT NOT REQUIRED: Put your SCRUBS COLOR in your OTA subject line for folks doing bingo. Time your OTA for the harvest feast, the masquerade, or both. Costume matches and details for folks who did not get matched are here.

This morning, our intrepid villagers awoke to a surprise of the nicer kind: A bundle of clothing left at the foot of their bed, tied with a bow. There is also a note: Put on your new outfit and join the festivities in the corn field next to the inn.

You may be thinking, what corn field next to the inn? The one that sprung up fully-mature overnight, of course.

In the middle of the field, villagers will find an autumn feast: Tables piled with harvest time food and drink, warm and rustic decorations, the day's sunshine fending off any chill in the air.

Tuck in and enjoy, villagers, but take note: Things often look different in the dark, and you might be one of them.
eaglesonofnone: (to watch)
[personal profile] eaglesonofnone
WHO: Altaïr Ibn-La'Ahad
WHERE: South Village fountain
WHEN: Beginning October 28
OPEN TO: Anyone who wants to find a half-drowned and confused Assassin.
WARNINGS: Arabic cursing. (Both cursing in Arabic and an Arabic man cursing.)


Water.

It would permanently be his bane.

He had expected his afterlife to be anything but that, if he was to have one at all. After all he'd seen, he'd more suspected that after death came nothing. A lack of existence. An ending, and nothing more. If he ascribed to the Christian notions, he would surely be relegated to their hell for the lives he'd taken, and for a moment, it occurred to him that this was it. A form of eternal torment by the water filling his lungs, his hands finding no purchase. Was he to spend the rest of time dying over and over again in water?

But his body had panicked for him. Fighting against the water, struggling, flailing wildly and completely without skill. He could feel his lungs burning from what he'd inhaled before he'd begun to hold his breath, the ache of a cough wanting to break free but he knew that if he opened his mouth, only more water would rush in--

He coughed. His lungs filled further, and fear took hold of his heart. No. No, he could not spend eternity this way, dying again and again with what looked like sky past the water's surface. Again, he coughed. His lungs were getting heavier, his vision dimmer. No!

And then--

And then, even in the depths, he could breathe, except it... it wasn't breathing. Water was still passing into him, but his vision began to clear and his limbs felt less sluggish and his mind slowly climbed away from the base reactions of survival toward true and rational thought.

He was breathing water. How?

His mind sought reasons, but with his calm came buoyancy. He began to rise toward the surface, a hand reaching out toward the nearest wall, touching stone, able to use it to push upward, and when he broke free and took hold of the stone with his entire arms, he bent over it. He coughed once, twice, water pouring from his mouth and nose in a painful rush, but then he was breathing air. Clear, cool air.

Willpower pulled him over the edge, onto the ground, where he laid on his stomach and relished the simple act of breathing. He'd been short of breath for years, coughing with any exertion, but never had it felt so horrible as that. "Al'ama," he groaned, head turned sideways to rest on the ground before, with excruciating slowness, he pushed himself up to sit. "'Ana kabir fi alsini lihadha."
connatural: (Default)
[personal profile] connatural
WHO: Ashley Magnus
WHERE: Around the village
WHEN: Last half of October
OPEN TO: Anyone
WARNINGS: None applicable except the Observer is mean

Let's have some fun and hit some boxes )
tosavecocoon: ({ when all you want to do is cry)
[personal profile] tosavecocoon
WHO: Oerba Dia Vanille
WHERE: Inn, House 38, bunker, wandering outside
WHEN: mid October, shortly after Fang's disappearance
OPEN TO: ANYONE
WARNINGS: will update as needed, but gonna start out with mass murder/genocide, loss of agency in the narration, depending on what gets brought up in threads

The first day she noticed Fang had disappeared, Vanille chalked it up to Fang having gotten busy exploring or hunting. Vanille wasn't worried. Fang would come back to her in another day. Except she didn't. The second day had Vanille worried enough to try contacting her on the bracelet network again and this time she got no response and wasn't even sure if the message got through. That night, she slept outside the house, on a corner of the front porch with Bhakti pressed against her back and Raine curled up at her front.

The next few days have her more withdrawn and by the time a week has passed, she isn't spending any time in more public places. She completely avoids the Inn now, except for meals since eating alone is not good for her even if she's having a hard time keeping up her cheerful face, but can be seen venturing out to the bunker to keep an eye on the tubes in case Fang shows up again. Her crocdog and puppy seem to know that something is terribly wrong and both can be seen at her heels, one on each side. She spends most of her time outside House 38, taking care of the zalpacas in their fenced-in pen or training Raine a little more. Sometimes, she plays with the puppy and crocdog, but sometimes she just sits on the ground with her back against a fence post, watching the animals because it's easier than admitting that something is wrong.

So she spends more time with her animals in general than any of the people, though if she does happen to run into anyone, even on her walks outside trying to get from point a to point b, she tries to smile, tries to pretend that nothing is wrong. It's easier to force cheerfulness sometimes than admit that she's worried about what Fang went back to, worried that if she doesn't go back, too, history will repeat itself and more people will die because of her.

It isn't just the loss of her closest family that has her near tears, though that's a large part of it. She just doesn't want more people to die because of her. No more Purges, no more fear of l'Cie on Cocoon leading to death and chaos in the streets. No more people on Gran Pulse dying, one-by-one getting turned l'Cie and then going Cie'th because she ran from her Focus. They were right on the edge of facing their Focus this time, of completing the Focus that they gave themselves, to save Cocoon, not destroy it. Fang is back at that point and Vanille...

Vanille is here, alone for the third time in her life, and without any idea of what to do.




( mood music )
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Hot Springs
WHEN: 21 Sept, after sunset
OPEN TO: ALL - MINGLE
WARNINGS: Please warn in your subject line as needed
NOTES: Details found here

It's been a strange, rough couple of months for our intrepid villagers — Bunkers, superpowers and clones, oh my! Perhaps the Observers are sympathetic to their plight, or maybe they just have a peculiar sense of humor. At any rate, they've set up a gathering space chalk full of summer camp goodness, no strings attached. Not that anyone knows that part.

Just before sunset, a cheery message pops up on wrist devices all across the settlement and beyond. The instructions seem simple enough, although one does have to wonder at what dubious gift awaits them all after everything is said and done.

Marshmallows are on the house, so grab yourself a stick, strap on a sash and get to roasting, villagers. Skinny dipping, sing-alongs and friendship bracelets optional.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Bunker and beyond
WHEN: 12-30 September 2018
OPEN TO: ALL - MINGLE, but please read the NOTES
WARNINGS: Please warn on your subject line as needed
!!IMPORTANT NOTES!!: ALL OF THESE PROMPTS ARE OPEN TO EVERYONE, HOWEVER, INITIAL DISCOVERIES OF "HOW ALARMING" and "PAST & PENDING" ARE ASSIGNED! Any character may get in there, just please time it for AFTER the discovery. You don't need to wait for the discovery threads to finish, just please be mindful. Questions go here.
PLOT DETAILS | ASSIGNMENTS | BUNKER DETAILS | BUNKER KEY (USE THIS!)

It's only been a couple of weeks since the fraught discovery of the underground bunker, and it's far from giving up all of its secrets. The cold, industrial concrete of the walls and floors, the computer consoles, the abandoned labs all speak to a peek behind the curtain, but how far this rabbit hole goes is anyone's guess.

In the coming weeks, more will be revealed for those bold enough to seek it: Blocked pathways cleared, stuck doorways foisted opened onto the strange and disturbing. So really, just another day for our villagers.

POWER PLAY



In one of the smaller rooms resides a machine, pieced together from what seems to be spare parts, awkwardly made but functional. Boot it up and in the center of the hodgepodge a screen will flicker to life; on it, a list of abilities and a timeframe. Make a choice, follow the instructions to tap your wrist device to the adjacent sensor pad, and see what comes of it.

HOW ALARMING



Behind another door, a seemingly innocuous, inert computer console — But boot this one up and our intrepid explorers are faced with a prompt: IMMINENT DANGER ALARM ACTIVATION. After everything that's happened in recent weeks, maybe a little warning might not be the worst idea.

Everybody else, cover your ears. A test of the alarm is happening in 1, 2, 3...

PAST & PENDING



In a room with walls covered in multi-color flame insignias resides yet another seemingly-harmless computer console. When turned on, the screens display lists, numbered iterations with name upon name. Some are very familiar. Some are corrupted and difficult to make out. Few of them are particularly comforting.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: The bunker & elsewhere
WHEN: 1 September 2018
OPEN TO: ALL - MINGLE
WARNINGS: Please warn on threads
NOTES: Plot Details | Bunker Details | Bunker Map & Key
Threads may take place ANYTIME during the plot, including before, during and after the tubes have been opened, just please do not godmod tube arrivals without explicit permission. Related threads not in the bunker are welcomed, as are general bunker exploration/reaction threads that have nothing to do with the arrivals. Please reference the bunker key doc for what is and isn't available to explore at present.

Deep under the mountain, tucked away in the newly-discovered bunker complex, there is a room where everyone begins. It is filled with equipment — Computer consoles, monitors — but the point of it all resides within ten vertical stasis tubes lined neatly along a far wall.

One of them has been cracked and lies dormant, dry. In six of the remaining are bodies, unconscious and floating in their familiar vari-colored scrubs, vital signs ticking calmly off on their respective readouts.

In the corner, near the cracked tube, the ceiling has shattered and tumbled inward, across the floor and over the largest console in the room — The one flashing 24 HOURS UNTIL STASIS FAILURE.