Credits & Style Info

vidal: (neu • horizon)
[personal profile] vidal
WHO: Reyes Vidal
WHERE: Finnick & Annie's place (House 57)
WHEN: ~handwavey general siege times~
OPEN TO: Hawke, Finnick, Annie
WARNINGS: Violent geese!! Probably some violence to NPCs.

Since Reyes had been attacked, the two hunters had taken to walking the village armed. Hawke had more of a tendency to look in on her loved ones, and so today they were doing the rounds together, checking in on their famously reclusive married friends out at the outskirts, like performing a neighbourly check-in. Except instead of spare a cuppa sugar or want to come in for some coffee?, it's so how about those mysterious attackers, huh? Reyes still has a blossoming bruise darkening one eye from his own altercation, and he's leaning his weight on a crude spear as they stand outside in the pleasant sunshine, chatting and watching as Finnick and Annie fuss with booby traps that pique his interest. For all intents and purposes, it all looks like a nice and normal spring day out in the garden -- except that they're battening down the hatches, readying for something potentially awful.

The yard has the visitors surrounded by birds, too, and Reyes has to keep sidling further and further to the left as a particularly large goose keeps stalking closer. He's not quite sure if it approves of him or not.

"You know, I'm lamenting the fact that no one ever taught me how to build booby traps," he says. "I'm starting to think my life skills are sorely ill-fitted for this planet."

(Understatement. He's been thinking that since the day he got here.)
fishermansweater: (Running)
[personal profile] fishermansweater
WHO: Finnick Odair
WHERE: The woods, the dojo, the lake
WHEN: Mid-to-late March
OPEN TO: All + one for Annie
WARNINGS: Possible references to Hunger Games-typical violence and PTSD



take ii | woods


ota


Finnick's been unsettled. Since he saw Moana, since the kidnapping, since the video hinting what was to come showed up on his watch. All of it reminds him of Panem. Of the Games, of the way he'd been so convinced this place was some sort of punishment for his revolutionary plans. He's taken to going back to the hatch he, Hawke, and Jessica had found while he's on his rounds of his fish traps. He hasn't seen Moana again, or any of the others who had been staying there, but that doesn't stop him looking.

He's perched in a tree near the hatch when it happens; a cloud of floating blue lights drifts out of the woods towards him. He stares for a moment, then drops out of the tree and starts to run. But the cloud is bigger than he'd thought, or maybe there's more than one, because he sees more lights ahead of him, and as they grow closer, he can see that the lights look like floating jellyfish, from barely more than a speck to the size of an actual small jellyfish, and immediately, he knows he doesn't want to be near them, doesn't want to let them touch him.

He darts to one side, but the cloud changes direction too, and drifts into him.

"Ow!"

The sting could be worse, but as he runs, trying to get away from the things, he can see that his skin has started to glow. They're going after him, like mutts, some sort of new trick of the Gamemakers, and Finnick runs for the river and despite the cold, plunges in up to his knees and starts running upstream so he doesn't leave a trail. He can't run fast, because the riverbed has rocks and other obstacles, but he keeps at it for maybe five minutes before he returns to dry land.

The creatures are left behind now, but he can hear something else ahead of him, and he stops, raising his spear in a defensive posture, and stares into the trees.


[ Finnick is in a fighting mood, warning to expect delusional belligerence. ]


several days later | dojo


ota


Finnick has gone through periods of visiting the dojo to train and preferring to practice at home. He and Annie had woven the practice mats, but he's been downplaying his training and abilities and has avoided trying to show other people his abilities. After the kidnapping and the fit of delusion that had led him to think he was back in the arena, though, Finnick's decided to return to the dojo. He warms up by running through the obstacle course, and to anyone watching, it's clear that Finnick has had practice using equipment like this. He has excellent balance, amazing upper body strength, and strong jumping and climbing skills. He runs through it several times, getting faster and faster as he goes, and leaving himself out of breath and sweating, even in the cold outside air.

After that, he moves inside and works at the training dummies or punching bags. He fights with his hands and his feet, in a style that looks something like kickboxing and something like an out and out dirty brawl. He'd been trained to attack, to fight and injure or kill in a place without any rules except stay alive. Afterwards, he stretches out on one of the sparring mats, and heads out to the shelves to over to look at the training weapons on offer. This afternoon, he hefts a sword, checking the balance, and looks over his shoulder at the sound of footsteps.

"Hey."


lake


locked to annie


It's been slow work repairing their boat. The spot on the lakeshore where Finnick and Annie had found the ruined fishing flotilla is nearly a day's walk away; they'd been unable to do any work on their boat over the deepest cold of winter. They needed to wait for the weather to warm enough for them to take their tent and sleeping bags out to the lake. They've had to repair some more damage that had been done by the weather over the winter, but they're finally ready to check the watertightness. If it's watertight, they'll be able to tow it around the lake to somewhere they can get to it more easily while they finish it.

They'll have a boat again. They'll be able to go out on the lake, and Finnick's already planning a freedive when it's warm enough.

"What do you think?" he asks Annie. "Ready to try it?"
excessed: (Default)
[personal profile] excessed
WHO: Diego Hargreeves, No 00.02
WHERE: The fountain, around the village, the inn
WHEN: First days of March
OPEN TO: All, only one for the fountain please
WARNINGS: Will keep spoilers to a minimum, try and avoid details unless told they're okay, otherwise language, will update



And when I asked him for directions he showed me the good way )
treadswater: (storm-stripped)
[personal profile] treadswater
WHO: Annie Cresta
WHERE: The Inn, South and North Villages, and surrounds
WHEN: 25th January - ?
OPEN TO: All OMS opted-out characters
WARNINGS: Warnings in subject lines as needed
NOTES: Feel free to make your own OTAs or closed threads dealing with the plot here!


While it seems as if most of the villagers have vanished off to the shrine, there are still those left behind. Not only the villagers, but also the animals - the pets, companions, farm animals, and animals starting to be tamed. They still need care and attention, no matter what shenanigans the Observers are up to. Not to mention, the other chores and duties. Not to mention, dealing with the sudden vanishing of so many people.

It takes at least three days for the first of the vanished villagers to return: there's a lot to do in the meantime.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Simulation, door between the SV inn and police station
WHEN: Sunset Dec 31 through sunrise Jan 1
OPEN TO: ALL - MINGLE
WARNINGS: Please warn in your subject line as needed and move all adult content to a new post
NOTES: GENERAL PARTY DETAILS: Here & Here | PLANNING POST: Here | NEWBIES: You may arrive at the party, details here.

As the sun dips toward the horizon, another day in the village put to bed, those walking past the tiny piece of woodland between the South Village inn and police station next door may notice something out of place: A door, golden and shimmering, seeming to hover in space and go nowhere. Indeed, a quick step to its other side reveals nothing at all but more forest. Dare to grasp the knob and swing it open, however—

A party, wild and opulent and grand, set in the front halls and gardens of a sprawling Victorian mansion, all cream and black and glittering gold. Tables groaning with festive food and drink, a lively band, and enthusiastic occupants seemingly unaware of the strangeness through which our intrepid villagers have arrived.

Step through, and you shall be transformed: Vigorously healthy, impeccably coiffed, a glittering star in your own right. To exit the way you came will see all of this gone again, and do take care: While news travels fast in the village, if you don't indulge soon, you may miss this extravagant respite — The music, the frivolity, the fireworks at midnight... Or all of it altogether, for it will fade away with the dawn.
fishermansweater: (Look into the corners of the room)
[personal profile] fishermansweater

WHO: Finnick Odair
WHERE: House #57, South Village
WHEN: December 21
OPEN TO: Annie Cresta
WARNINGS: References to sexual slavery and child murder, basically
Read more... )
ombranera: (Antivan Laugh)
[personal profile] ombranera
WHO: Zevran Arainai
WHERE: Inn, Fountain Park, Fishmonger
WHEN: December 4th
OPEN TO: OPEN TO ALL
WARNINGS: Mentions of fish gutting and cleaning, Google Translate Abuse (hover over Antivan/Italian for translation), Spicy Storytime will have some sexual content. A lot. Mostly sexual content.

Galleggiante Come Una Nave )
championofsnark: (startled)
[personal profile] championofsnark
WHO: Marian Hawke
WHERE: South Village Fountain + Elsewhere
WHEN: 10/20 and then later
OPEN TO: Open to all!
WARNINGS: Probably some swearing.

Next to the fountain


It's one thing to say you're fine with being left in the Fade, and another thing when you're left in the Fade and about to die. Hawke had been fighting so long, and she'd keep fighting there too, but her luck was out. She knew it in her heart. And she accepted it, in a roundabout 'might as well' kind of way. She gripped her knives, took in a deep breath, and prepared for the end, and then ... she was drowning. It was a shock, yeah, cause you'd think nightmares would torment her with other ways of dying than something like that, but she struggled to the top and sucked in deep breaths. She climbed out of the fountain and dropped to the ground beside it, hands shaking and empty. Dressed in yellow, which was not her color at all, but she could barely make sense of how that happened, without all of her armor on.

This wasn't the Fade, she knew that much. It could be very, very tricky, but it never felt real enough. This was harshly real. Her lungs hurt and her body ached. Dark hair was matted to her forehead at the moment, and she sat up, immediately regretting it. "Damn," she murmured, simply sitting there for a time. "I had to kill so many people to get those knives." Hawke let herself have some laughs over that, which turned into some tears.

Later in the week, around the village


Hawke is known for her adaptability, so once she'd gotten to the inn and given the general directions, she'd simply shrugged and crashed in one of the empty rooms at the inn. Really, this was so much better than what she'd been used to lately. She wasn't sleeping in any ditches (so far), there was actual food so she hadn't starved yet, and no one tried to kill her, which was really just very polite of them. Her sticky fingers led her to immediately check out these 'open' items people spoke of, but none of it was armor, which was a real shame. She felt nearly naked in her normal people clothing. That being said, she kept on the bright yellow clothes she came in with. They seemed cheery.

Hawke will spend her first week exploring. She'll be very easy to spot ouside the inn, sharpening a knife she "borrowed" and then using that knife to carve what was the beginnings of arrows from sticks she gathered into a pile. Or just walking around learning the lay of the land, sneaking down into the bunker to investigate, and/or actually going right back to the fountain she climbed out of and eating some kind of fruit, apparently waiting. Anyone who greets her will find an eager and friendly newcomer!
tosavecocoon: ({ when all you want to do is cry)
[personal profile] tosavecocoon
WHO: Oerba Dia Vanille
WHERE: Inn, House 38, bunker, wandering outside
WHEN: mid October, shortly after Fang's disappearance
OPEN TO: ANYONE
WARNINGS: will update as needed, but gonna start out with mass murder/genocide, loss of agency in the narration, depending on what gets brought up in threads

The first day she noticed Fang had disappeared, Vanille chalked it up to Fang having gotten busy exploring or hunting. Vanille wasn't worried. Fang would come back to her in another day. Except she didn't. The second day had Vanille worried enough to try contacting her on the bracelet network again and this time she got no response and wasn't even sure if the message got through. That night, she slept outside the house, on a corner of the front porch with Bhakti pressed against her back and Raine curled up at her front.

The next few days have her more withdrawn and by the time a week has passed, she isn't spending any time in more public places. She completely avoids the Inn now, except for meals since eating alone is not good for her even if she's having a hard time keeping up her cheerful face, but can be seen venturing out to the bunker to keep an eye on the tubes in case Fang shows up again. Her crocdog and puppy seem to know that something is terribly wrong and both can be seen at her heels, one on each side. She spends most of her time outside House 38, taking care of the zalpacas in their fenced-in pen or training Raine a little more. Sometimes, she plays with the puppy and crocdog, but sometimes she just sits on the ground with her back against a fence post, watching the animals because it's easier than admitting that something is wrong.

So she spends more time with her animals in general than any of the people, though if she does happen to run into anyone, even on her walks outside trying to get from point a to point b, she tries to smile, tries to pretend that nothing is wrong. It's easier to force cheerfulness sometimes than admit that she's worried about what Fang went back to, worried that if she doesn't go back, too, history will repeat itself and more people will die because of her.

It isn't just the loss of her closest family that has her near tears, though that's a large part of it. She just doesn't want more people to die because of her. No more Purges, no more fear of l'Cie on Cocoon leading to death and chaos in the streets. No more people on Gran Pulse dying, one-by-one getting turned l'Cie and then going Cie'th because she ran from her Focus. They were right on the edge of facing their Focus this time, of completing the Focus that they gave themselves, to save Cocoon, not destroy it. Fang is back at that point and Vanille...

Vanille is here, alone for the third time in her life, and without any idea of what to do.




( mood music )
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Hot Springs
WHEN: 21 Sept, after sunset
OPEN TO: ALL - MINGLE
WARNINGS: Please warn in your subject line as needed
NOTES: Details found here

It's been a strange, rough couple of months for our intrepid villagers — Bunkers, superpowers and clones, oh my! Perhaps the Observers are sympathetic to their plight, or maybe they just have a peculiar sense of humor. At any rate, they've set up a gathering space chalk full of summer camp goodness, no strings attached. Not that anyone knows that part.

Just before sunset, a cheery message pops up on wrist devices all across the settlement and beyond. The instructions seem simple enough, although one does have to wonder at what dubious gift awaits them all after everything is said and done.

Marshmallows are on the house, so grab yourself a stick, strap on a sash and get to roasting, villagers. Skinny dipping, sing-alongs and friendship bracelets optional.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Bunker and beyond
WHEN: 12-30 September 2018
OPEN TO: ALL - MINGLE, but please read the NOTES
WARNINGS: Please warn on your subject line as needed
!!IMPORTANT NOTES!!: ALL OF THESE PROMPTS ARE OPEN TO EVERYONE, HOWEVER, INITIAL DISCOVERIES OF "HOW ALARMING" and "PAST & PENDING" ARE ASSIGNED! Any character may get in there, just please time it for AFTER the discovery. You don't need to wait for the discovery threads to finish, just please be mindful. Questions go here.
PLOT DETAILS | ASSIGNMENTS | BUNKER DETAILS | BUNKER KEY (USE THIS!)

It's only been a couple of weeks since the fraught discovery of the underground bunker, and it's far from giving up all of its secrets. The cold, industrial concrete of the walls and floors, the computer consoles, the abandoned labs all speak to a peek behind the curtain, but how far this rabbit hole goes is anyone's guess.

In the coming weeks, more will be revealed for those bold enough to seek it: Blocked pathways cleared, stuck doorways foisted opened onto the strange and disturbing. So really, just another day for our villagers.

POWER PLAY



In one of the smaller rooms resides a machine, pieced together from what seems to be spare parts, awkwardly made but functional. Boot it up and in the center of the hodgepodge a screen will flicker to life; on it, a list of abilities and a timeframe. Make a choice, follow the instructions to tap your wrist device to the adjacent sensor pad, and see what comes of it.

HOW ALARMING



Behind another door, a seemingly innocuous, inert computer console — But boot this one up and our intrepid explorers are faced with a prompt: IMMINENT DANGER ALARM ACTIVATION. After everything that's happened in recent weeks, maybe a little warning might not be the worst idea.

Everybody else, cover your ears. A test of the alarm is happening in 1, 2, 3...

PAST & PENDING



In a room with walls covered in multi-color flame insignias resides yet another seemingly-harmless computer console. When turned on, the screens display lists, numbered iterations with name upon name. Some are very familiar. Some are corrupted and difficult to make out. Few of them are particularly comforting.
treadswater: (did you forget about the reef?)
[personal profile] treadswater
WHO: Annie Cresta
WHERE: House 57
WHEN: 11th August
OPEN TO: Finnick
WARNINGS: Grief + typical Hunger Games themes


Peeta has been dead for eleven days. It's a shocking thing, here, this arena with so little death. And he'd been a nice enough boy. She'd appreciated that. Nice enough, but if ever she and Finnick are dragged back to their correct place and time, he'd had been a powerful adversary. Katniss and Peeta, the Star-Crossed Lovers: no matter who wound up in the 75th arena, it'd be a threat to whomever landed in there from District Four.

Annie has been thinking about that a lot, lately.

She's also been watching Finnick. Finnick, Finnick, Finnick, who can hide so much behind his brilliant smiles, but she knows him in a way that she knows no one else. She can tell when he's upset, and upset deeply. even Careers aren't as inured against death as people think, and he has a soft heart when it comes to the tributes in the arenas. The children. Of which Peeta had been one.

And yet... And yet, it's been days and days, and still, Finnick's more deeply upset than Annie would have ever anticipated. Upset might not be the right word, but she's not exactly sure what would be the right word. And she'd waited. She'd waited and waited, wondering if it's her own brain playing tricks on her, misreading things and people. Except, no. She knows Finnick.

It's been eleven days since Peeta was killed when Annie straightens up from gathering this morning's cluster of eggs and looks around for her husband. There, by the pond they are making for the geese, talking very seriously to the three peahens. She hovers, debating what to do. But no, she needs to ask. So instead of using the front door to go inside, Annie walks over to where Finnick is.

"Hey!" she calls out with a wave, trying to catch his attention without startling the birds. "Uh, you busy? There's something I need to ask you which'll take a bit."
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I inn front lawn
WHEN: 4 August, all day
OPEN TO: ALL - MINGLE
WARNINGS: Some mentions of drug use
NOTES: Full plot details here. List of favors here.

The fourth of August dawns pleasantly mild and clear, with hardly a cloud in the sky. Which is good, because it means there's plenty of sunshine to see the riot of color that has errupted on the front lawn of the inn.

The general set-up will be familiar to those who've been in the village long enough — Tables and chairs from inside the inn set up outside for a party by the time everyone wakes. This party, though, seems to have been turned up to about 11, and the theme is definitely new: Balloons, streamers, party favors, and everything in a rainbow of colors that villagers have come to know extremely well.

Each place is set with its own (occasionally large) goody bag and birthday present, each in the color belonging to the owner on the tag. One place, done up all in silver and gray, is set for the lost.

The tables are piled high with the sort of fare you'd find at a children's party: Cake, soda, hamburgers, pizza. Not a beer or cup of coffee in sight. And on the edge of the lawn, beside an area possibly kept clear for dancing, is the most bewildering, magical thing of all, no pocket change needed.

Tuck in and let loose, villagers. If you're lucky, maybe someone will spike the punch.
treadswater: (do you want to build a sand castle)
[personal profile] treadswater
WHO: Annie Cresta
WHERE: House 57
WHEN: 3rd July
OPEN TO: Finnick
WARNINGS: Past sexual assault, quasi-slavery


Read more... )
sixthiteration: (Default)
[personal profile] sixthiteration
WHO: EVERYBODY
WHERE: EVERYWHERE
WHEN: 13 July (afternoon, main quake) - 14 July (morning, last aftershocks)
OPEN TO: ALL - MINGLE
WARNINGS: Potential injuries, PTSD, and anxiety

The sun is still high when the earth begins its initial, almost benign sway, but seasoned villagers know well enough that what follows will be far from gentle. Vibrations ramp up swiftly, exponentially, until within the space of a few seconds, the whole world is shaking — Dishes pinging down from shelves, young trees sifting free of the earth, shingles dislodging and tumbling like rain.

After 20 seconds, the worst is done, and after 30 the shaking has ebbed completely. Some will have escaped relatively unscathed, but others will not have been so lucky...

...and the aftershocks are still to come.
fishermansweater: (Nearly worn out)
[personal profile] fishermansweater
WHO: Finnick Odair
WHERE: House 57
WHEN: June 30 and following days
OPEN TO: OTA (with closed section)
WARNINGS: Nothing so far


JUNE 30


LOCKED TO ANNIE


The small, hairless mutt has been following Finnick and Annie ever since they found the thing. They'd thought that getting back in the boat might shake it off, but it had just followed them back along the river, trotting through the reeds and rushes on the bank as it went, and they hadn't been able to move quickly enough to shake it off. It hasn't actually done much to them, and it's shown no aggression, but Finnick's uneasy about it continuing to follow them all the way back to the village.

It's still trailing them as Finnick and Annie cut through the trees on the edge of the village, making their way back towards their house. They're not far away, and they can hear the distant murmur of the geese in their yard, when the creature starts to bark. That sets off the geese, whose voices take on a fussy, cranky tone. It makes Finnick and Annie hurry their steps back towards their house.

They break out into the open not far from their home, and immediately it's clear that something strange has happened. They'd been gone for less than two weeks, and yet there are vines climbing up the front porch, bushes larger and more numerous than they had been, and their carefully constructed bird pen is completely overgrown with weeds and scrub. Most of the birds are huddled on the porch, and when they see their owners, they let out a loud chorus of honking complaint. There are two peahens and Star perched on the roof, and Aloft runs out onto the porch steps, hissing at a small group of the big, dark-coloured geese that Finnick and Annie had seen on the riverbanks.

"What?" Finnick finds himself asking, staring at the unexpected tableau.


FOLLOWING DAYS


OTA


There is a lot of work to do to clear the goose pen and path up to Finnick and Annie's house from the plants that had overtaken the area during their absence. Finnick had noticed that there were a lot of plants growing around the village that he hadn't seen before, but nobody had seemed certain whether this was normal for this place or not.

Normal or not, it's not like anything Finnick's ever seen, not that he pretends to be any sort of plant expert. Johanna might have some suggestions, but she's been gone for weeks now, and he's slowly getting used to the idea that she's probably not coming back. So that leaves Finnick and Annie to try to work out what's happened, and if there's any way to get the plants out and keep them out.

The days after their return see Finnick in the yard more often than usual, often watched by a wary flock of birds and unwillingly attended by the hairless fishing dog, which seems to enjoy running around in circles around Finnick and Annie's house. The geese clearly don't trust it, and Finnick's not sure whether to or not. While the dog does whatever it is it's doing, Finnick is taking a machete to the scrubby overgrowth in the bird pen, or a hatchet to the overhanging branches on the trees.

"These things better not grow back that fast."
fishermansweater: (Hunting)
[personal profile] fishermansweater
WHO: Finnick Odair
WHERE: South of the village
WHEN: June 20
OPEN TO: Annie Cresta
WARNINGS: Uhh repressive authoritarian government is a go


Getting lost by the lake opened something up to Finnick and Annie that was new to them, as citizens of Panem: the idea of being able to explore. In Panem, nobody was ever free to go where they wanted and do what they wanted. There were a few hidden, secret places that they knew, where they could be away from the gaze of the Peacekeepers for a while, but being gone for too long and going too far would bring consequences, whispers spoken among the fisherfolk of what happened to boats that set out from port and kept sailing, trying to see what was beyond the borders of the district, what the Peacekeepers did to their crews. Finnick and Annie had been lost for days, and they've heard since then of other people who'd been lost at the same time, and of people who've set out to go exploring, and come back.

Katniss had asked him where the district fences were here, and now that they're out of the canyon, the answer seems to be that there are no district fences, and that's a tantalizing possibility. Finnick and Annie saw nothing to restrict their movement when they were making their way back, and they traveled for days. What might there be, out beyond the forest?

They've been talking about going for days before they're finally ready. They've made arrangements for their geese, stocked up on food and survival equipment, packed one of the tents and sleeping bags they'd been given the day of the gifts, and -- most importantly -- the two yellow inflatable boats they haven't had a chance to use yet.

"Ready to go?" Finnick calls to Annie as he finishes strapping the tent to the top of his backpack with some of his homemade rope.
treadswater: (Default)
[personal profile] treadswater
WHO: Annie Cresta
WHERE: By the lake
WHEN: 10th May
OPEN TO: Finnick Odair
WARNINGS: TBA



It is morning. Was morning. No, no, it is still morning. Still feels like morning; Annie will look at the sun to double-check, but later. First, she has to get her bearings. Again. A month and a bit, judging by rough time estimate and the clock on her wrist (which she doesn't trust) and zip, whoosh, blink and whoospie-daisy, she's somewhere else.

This time, without the hours of panic which had lead to her collapse a month ago, Annie just reacts. She immediately crouches down, turning her small body into an even smaller target. Just in case.

It feels like the same day, the same time. Morning, what passes for spring in this arena. A quick glance at her watch and it hasn't even been two minutes (if she trusted it, which she doesn't). But she's not in the (her) yard with her geese, filling up their woven pool. She's on a shoreline. A lake, not a river or the sea. It doesn't quite smell like the sea.

She doesn't panic. Not this time. It's all happened too fast. She doesn't yell, she can think enough not to yell, but carefully, slowly, she lifts her head to peer around more.

There.

Finnick.

His backpack is no longer in his hand, but on his back - he must have swung it there after he zipped and blinked and found himself here. He's armed, still. That's something. He moves, fast, behind a tree and all right, good, he can think and she can think and everyone can think and it is fine. They've had the same idea. Hide.

Silently, Annie shakes her head. Not now, she tells her thoughts. She needs to think in a more orderly fashion than the slipping chaos it is so easy to go along with. She also needs to talk to Finnick. The distance is too far to crawl without drawing attention to herself, too many patches, but she can move closer. Carefully, and slowly, and always keeping herself alert to the sounds around them.

It's not that different from the forest around the villages, she thinks. Mostly the same sounds, but with a few strange birds tumbled in there. She doesn't have a sensation of being watched, but that could be wrong.

Once she's close enough to Finnick, lying down with her hands braced against the ground in case she needs to push herself up and run, fast, she tips her head a little and asks, quietly.

"Where the hell are we this time?"
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I Fountain Park & Elsewhere
WHEN: April 1
OPEN TO: ALL - Mingle
WARNINGS: N/A

In the snug circle of an old park, a fountain sits burbling beneath a broad, midday sky.

Once-neat paving stones have buckled and cracked from the slow nudge of wayward roots. Benches stand covered in lichen and rust. Three paths push into the underbrush like the spokes on a wheel, the encroaching forest creating lush tunnels through the dark.

But the fountain stands singular and pristine, brightly splashing in open rebellion of the deep, muffled sounds of a place long ago gone to seed. A vibration hums through the ground, there and quickly gone, and the water in the fountain trembles, lapping against the high walls of its cool, pale reservoir.

Far, far away, in a place that isn't really there, people begin to blink out of existance.

It is the first of April.

It is precisely ten o'clock in the morning.



[Please see event details and guidelines here.]
treadswater: (that is NOT how you use sails)
[personal profile] treadswater
WHO: Annie Cresta
WHERE: Various
WHEN: 2nd - 19th February
OPEN TO: All
WARNINGS: TBA as needed




The Inn, 2nd February


OTA


Today, Annie has decided to pitch in at the daily meal-making activities at the Inn. The river has been teaming with fish, and fish is on the menu, and she knows her sociability is inconsistent at best which is... Well, it's not good. She holds to that. Things change here, and she needs not to be an all too convenient outsider if the Gamemakers spice up the arena. Like with more of those awful notes, upping the stakes. It's all too easy to go from 'hurt' to 'kill'-

And it's while she's thinking down that path that her hand slips, the knife slips, and while she's gutting a fish the knife slices into her hand.

"Ow! Fuck," Annie hisses, dropping the knife and jerking her hands away. It's not so much the pain, but she knows the rates of infection in arenas (and, honestly, the docks). And blood is so inconvenient. Except, before she moves away from the table to wash her hands, she stops. Stares.

Spilling out of the fish is something that shouldn't there. Something cylindrical and red.

Holding her injured hand in the air to keep it out of the way, Annie pokes at the red thing with her knife and flicks it out of the fish. It looks like a scroll.

"Um," she starts, looking up and around at her fellow volunteers. "Could someone unroll this for me?"

By the river; 3rd February


Closed: Finnick


It's not that she and Finnick are catching no fish. They are catching fish, just as normal. It's that just as normal is the problem. They shouldn't be. They should be catching so much fish, the village would be running out of salt and firewood to preserve them. Everyone should be eating so much, they'd stage a protest. No more fish, they'd say, even though being sick of something is better than starving.

(Is that what that stupid scroll meant? Alas! The onion you are eating is someone else’s water lily, as if that means anything. It's probably just something to annoy her.

If so, it is working.)

Instead, she and Finnick aren't catching huge numbers of fish. It is Day Three of the river turned silver with fish and moving water, and Day Three of the nets and traps bringing in a perfectly ordinary.

"I don't understand," Annie says once the last net has been cleared and the fish put away into baskets. "We should be drowning in the damn things. All of our gear can't have holes in 'em, or bung lids. Right?"

She looks at her husband helplessly, foreseeing a lot of frustrating repairs in her future and not liking it a single bit.

Various locations around the village: 4th-19th


OTA


For the next two weeks, the normally somewhat reclusive Annie is far more obvious. When she walks her birds in the mid-mornings and mid-afternoons, there is a degree of stomping to her boots more often than not. The cast of her face is grumpy, particularly whenever she regards the river. Occasionally, she mutters theories and obscenities to herself when glaring at the teaming water. It's a dramatic sulk for a woman prone to second and third guessing her social interactions, but Annie doesn't care. It's insulting, is what it is. All those fish.

Not that she indulges so much in her sulk that she forgets to be practical, however.

Her walks with her increasingly confused birds often take her to the river, where she harvests reeds and checks on the traps - traps which, inevitably, have a perfectly serviceable amount of
catch and not the feast swimming around. Still, it all needs to be checked and taken in, as normal.

Most days, Annie can be found outside House 57. Sometimes she is engaged in the normal upkeep of her fence and gate, while her geese and peafowl keep her company, but normal her focus is repairs. The nets she and Finnick have woven and use are strung up between trees as she goes over them, row by row, fixing any rips and tears. It pays to do this anyway, but now... Well, now, she's trying to see if the fish are escaping due to a fault in the equipment.

Occasionally, she swears like the deckhand she once was. The cause? either the net is perfectly fine (more common), or there are obnoxiously large tears (rare, yet obnoxious).

She has enough self-awareness to know she's being ridiculous, but for once, she doesn't care. The whole situation is annoying her, and it's nice to indulgence in annoyance rather than fear.

As far as everyone else in the village is concerned, with Annie's annoyance holding back her nerves more often than not, it's far easier to get more than two words out of her should one strike up a conversation. Just be prepared for a certain amount of glowering if she talks about the fishing.