Credits & Style Info

sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Corn field next to the inn
WHEN: 31 October, all day and night
OPEN TO: ALL - MINGLE
WARNINGS: Please warn as appropriate in your subject lines
NOTES: Please make sure you have read and understand the event details! If you have questions, drop them here. RECOMMENDED BUT NOT REQUIRED: Put your SCRUBS COLOR in your OTA subject line for folks doing bingo. Time your OTA for the harvest feast, the masquerade, or both. Costume matches and details for folks who did not get matched are here.

This morning, our intrepid villagers awoke to a surprise of the nicer kind: A bundle of clothing left at the foot of their bed, tied with a bow. There is also a note: Put on your new outfit and join the festivities in the corn field next to the inn.

You may be thinking, what corn field next to the inn? The one that sprung up fully-mature overnight, of course.

In the middle of the field, villagers will find an autumn feast: Tables piled with harvest time food and drink, warm and rustic decorations, the day's sunshine fending off any chill in the air.

Tuck in and enjoy, villagers, but take note: Things often look different in the dark, and you might be one of them.
scathefires: (ride into the sunset)
[personal profile] scathefires
WHO: Jason Todd; Tommy Shepherd
WHERE: All around the village
WHEN: Any time during October
OPEN TO: Errybody
WARNINGS: Please see specific toplevels below, there are a few!
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Hot Springs
WHEN: 21 Sept, after sunset
OPEN TO: ALL - MINGLE
WARNINGS: Please warn in your subject line as needed
NOTES: Details found here

It's been a strange, rough couple of months for our intrepid villagers — Bunkers, superpowers and clones, oh my! Perhaps the Observers are sympathetic to their plight, or maybe they just have a peculiar sense of humor. At any rate, they've set up a gathering space chalk full of summer camp goodness, no strings attached. Not that anyone knows that part.

Just before sunset, a cheery message pops up on wrist devices all across the settlement and beyond. The instructions seem simple enough, although one does have to wonder at what dubious gift awaits them all after everything is said and done.

Marshmallows are on the house, so grab yourself a stick, strap on a sash and get to roasting, villagers. Skinny dipping, sing-alongs and friendship bracelets optional.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Bunker and beyond
WHEN: 12-30 September 2018
OPEN TO: ALL - MINGLE, but please read the NOTES
WARNINGS: Please warn on your subject line as needed
!!IMPORTANT NOTES!!: ALL OF THESE PROMPTS ARE OPEN TO EVERYONE, HOWEVER, INITIAL DISCOVERIES OF "HOW ALARMING" and "PAST & PENDING" ARE ASSIGNED! Any character may get in there, just please time it for AFTER the discovery. You don't need to wait for the discovery threads to finish, just please be mindful. Questions go here.
PLOT DETAILS | ASSIGNMENTS | BUNKER DETAILS | BUNKER KEY (USE THIS!)

It's only been a couple of weeks since the fraught discovery of the underground bunker, and it's far from giving up all of its secrets. The cold, industrial concrete of the walls and floors, the computer consoles, the abandoned labs all speak to a peek behind the curtain, but how far this rabbit hole goes is anyone's guess.

In the coming weeks, more will be revealed for those bold enough to seek it: Blocked pathways cleared, stuck doorways foisted opened onto the strange and disturbing. So really, just another day for our villagers.

POWER PLAY



In one of the smaller rooms resides a machine, pieced together from what seems to be spare parts, awkwardly made but functional. Boot it up and in the center of the hodgepodge a screen will flicker to life; on it, a list of abilities and a timeframe. Make a choice, follow the instructions to tap your wrist device to the adjacent sensor pad, and see what comes of it.

HOW ALARMING



Behind another door, a seemingly innocuous, inert computer console — But boot this one up and our intrepid explorers are faced with a prompt: IMMINENT DANGER ALARM ACTIVATION. After everything that's happened in recent weeks, maybe a little warning might not be the worst idea.

Everybody else, cover your ears. A test of the alarm is happening in 1, 2, 3...

PAST & PENDING



In a room with walls covered in multi-color flame insignias resides yet another seemingly-harmless computer console. When turned on, the screens display lists, numbered iterations with name upon name. Some are very familiar. Some are corrupted and difficult to make out. Few of them are particularly comforting.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I inn front lawn
WHEN: 4 August, all day
OPEN TO: ALL - MINGLE
WARNINGS: Some mentions of drug use
NOTES: Full plot details here. List of favors here.

The fourth of August dawns pleasantly mild and clear, with hardly a cloud in the sky. Which is good, because it means there's plenty of sunshine to see the riot of color that has errupted on the front lawn of the inn.

The general set-up will be familiar to those who've been in the village long enough — Tables and chairs from inside the inn set up outside for a party by the time everyone wakes. This party, though, seems to have been turned up to about 11, and the theme is definitely new: Balloons, streamers, party favors, and everything in a rainbow of colors that villagers have come to know extremely well.

Each place is set with its own (occasionally large) goody bag and birthday present, each in the color belonging to the owner on the tag. One place, done up all in silver and gray, is set for the lost.

The tables are piled high with the sort of fare you'd find at a children's party: Cake, soda, hamburgers, pizza. Not a beer or cup of coffee in sight. And on the edge of the lawn, beside an area possibly kept clear for dancing, is the most bewildering, magical thing of all, no pocket change needed.

Tuck in and let loose, villagers. If you're lucky, maybe someone will spike the punch.
sixthiteration: (Default)
[personal profile] sixthiteration
WHO: EVERYBODY
WHERE: EVERYWHERE
WHEN: 13 July (afternoon, main quake) - 14 July (morning, last aftershocks)
OPEN TO: ALL - MINGLE
WARNINGS: Potential injuries, PTSD, and anxiety

The sun is still high when the earth begins its initial, almost benign sway, but seasoned villagers know well enough that what follows will be far from gentle. Vibrations ramp up swiftly, exponentially, until within the space of a few seconds, the whole world is shaking — Dishes pinging down from shelves, young trees sifting free of the earth, shingles dislodging and tumbling like rain.

After 20 seconds, the worst is done, and after 30 the shaking has ebbed completely. Some will have escaped relatively unscathed, but others will not have been so lucky...

...and the aftershocks are still to come.
littledhampir: ♫ The path that I have chosen now has led me to a wall (I don t need to talk about it.)
[personal profile] littledhampir
WHO: Rose Hathaway
WHERE: Fountain, Inn, Various locations around 6i
WHEN: Last week of June
OPEN TO: Everyone.
WARNINGS: Description of drowning. Possible references to kidnapping, biting, vampires. Rose. She can be a walking warning depending on her mood?!

Saying that you shouldn't waste your pretty face like me? )
collaronhisneck: (easy conversation)
[personal profile] collaronhisneck
WHO: Father Francis Mulcahy
WHERE: The Inn's common room
WHEN: June 26
OPEN TO: Anyone who wants to gamble, and anyone in white scrubs who wants to enable gambling XD It's a mingle, go forth and swindle your fellow players
WARNINGS: to be listed if needed



Many Snuggles died to bring you this entertainment.

All right, not precisely, but on two of the largest tables in the inn's common room are stacks of fleece circles in red, blue, green, grey, and black (they're not precisely cut, the scissors here really aren't up to doing very detailed work, but it's close enough). On both tables is a deck of cards he'd found in storage, and the good father himself is standing between the tables with a smile that's a little more mischievous than many people would imagine he could possess. He's used to leading group activities, but those had often been attended because they were simply something to break the boredom rather than something many people were truly interested in. Poker, however, had always been the camp's favorite activity, and it seemed many people in the village were interested in continuing the tradition.

"When I proposed this venture over these remarkable devices, there seemed to be an agreement that this would be a worthwhile activity to pursue. Anyone who wants to participate is welcome; anyone who doesn't know how to play will be taught. Obviously there can't be any betting for money, but these circles will still stand in for chips. Black will be one dollar, green will be five, blue ten, grey twenty-five, and red fifty. Call it sort of an incentive to want to play well, even if there's no tangible reward. And, to make it even more interesting..."

That smile quirks up just a little more at the corners. It's nothing extremely exciting, but his experience with Claire Temple while she'd been recovering from her mysterious pain had shown him something... potentially very useful.

"I'm sure some of you have realized that there are people in the village who seem to be in possession of various abilities, ones they did not have before. It seems those of us the people who brought us here chose to dress in white can... ah, improve a person, in a way. If we touch someone, apparently we can impart a little extra luck to that person for a period of time. I'm honestly not sure the extent of it, or the length of time involved, but I know it exists. So."

He turns, picks up a deck of cards, and starts to shuffle them in his hands, that smile looking downright pixie-like. "Shall we make this little engagement even more interesting?"

((OOC: reminder, white scrubs-people can impart good luck and confidence for twelve hours to anyone they touch skin-to-skin or are worried enough about to override any other thoughts. People in white do not have to play if they don't want to XD And people in other colors can grab a power-up from someone in white if they want to try it, or skip it if they don't, then just slip into a new game. And yes this does count as part of the Power Surge plot if you grab a boost.))
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I Inn > Outside
WHEN: May 2, beginning late morning
OPEN TO: All - Mingle
WARNINGS: Badger violence?
NOTES: DETAILS | ASSIGNMENTS
Anyone may jump in as long as they don't step on the assigned roles!

The day began as innocuously as any number of others in the village: The roosters crowed, the sun slid lazily over the horizon, and the local denizens went about the typical steps of their day. As the morning wears on, more and more of them make their way to the Inn — Several to assist in the preparation and serving of the daily community lunch, some simply early birds looking to get in ahead of the rush.

It all seems entirely normal, or at least as normal as any day gets in a place like this. Unfortunately, unwelcome visitors don't always come with a warning, and this one doesn't even bother to knock.
seekingcrocodile: (at home here)
[personal profile] seekingcrocodile
WHO: Killian Jones
WHERE: The lake near 7I
WHEN: April 22
OPEN TO: All
WARNINGS: None


Killian has been going farther afield, and for longer periods, lately. With the disappearance of Moana too, there's not really anyone expecting him in the village anymore, and there are others who fish. If he doesn't provide any fish for awhile, the rest will still be fine. And the weather has turned a little warmer and stopped dumping so much snow on them, making longer trips possible again.

He packs supplies sufficient for a few days in the pack he arrived with, intending to do some exploring along the lake near the second village. It just so happens that he has a couple of boats from a couple of winters ago, so his plan is to travel along the shoreline and then camp on land overnight. There's less walking, and it should be possible to get all the way around the lake faster than if he went on foot. Theoretically. He doesn't actually know how big the lake is, but he's determined to find out.

He doesn't know what he's looking for along the shore, specifically, just that it seems that if he wants to make it across the lake, it's better to do it with land in sight, not knowing where he's going. He wishes he could make a map of it, but paper is scarce, so his memory will have to do. At least if this is successful, there will be someone in the village who knows the lake.

Then, even though he's not expecting to find anything, he sees something. To most people, it probably wouldn't look like anything expect a pile of rotting trees covered by weeds, but to someone who's spent as much time as he has around seafaring vessels, he knows exactly what they are: boats. Good, sturdy, wooden boats, not like this flimsy collapsible thing he's got now. He beaches the boat and pulls it onto shore behind him, then goes to examine the boats more closely.

They're not in as good condition as they had appeared from the water, in bad need of repair, but they're still obviously wooden boats. With one of these as a base, he could have a boat unlike any he imagined he could have in this place. He could maybe even rig a sail to it, and salvage some things from the boat Moana constructed; she won't need the parts now, and doesn't think she'd mind if he used them for another boat.

He reaches out to touch one of the broken-down boats, almost lovingly. "You just need a little repair, don't you." It's not strange at all to him that he's talking to a boat, and he doesn't expect that someone other than the boat might be listening. "Don't worry. I can get you good as new, and then you can go back to doing what you were made to do."

He takes a step back again, assessing the state of the boat, making a mental list of everything required for the repairs. It won't be fast or easy, but it's possible. He may require help with some of it, but that is the point of this place, isn't it?
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: Lawn in front of 6I Inn
WHEN: Morning, April 5
OPEN TO: ALL - Mingle
WARNINGS: n/a

The day dawns bright and just a little cool, soft mist rolling over the distant mountains as the forest stretches and yawns in the breeze. It's another beautiful morning in this new-old village, just waiting for its inhabitants to begin filling it with the work of the day.

But this day, there is a surprise. A gift, if you will, not unfamiliar to the old timers, although they know too that sometimes these gifts come with strings.

On the lawn in front of the 6I inn, all of the tables, chairs and even the bar has been moved out into the breaking sunshine. A breakfast feast has been arranged, tables piled high with every imaginable delicacy and comfort food of a certain era: Muffins, toast, coffee, fruit, pop-overs, crumpets, lamb chops, porridge, hot chocolate, biscuits, and every kind of egg, just to start. Even the bar is stocked for those itching for mimosas, mint juleps or irish coffee.

Of course, anyone who has spent time in the wilderness can tell you: In a place gone wild, it's only a matter of time before the scent of food draws in unwanted visitors. Eat up while you can, villagers; you may be sharing your plate soon.


[Please read details here!]
sixthiteration: (Default)
[personal profile] sixthiteration
The Inn is still a place that most of the villagers gather and, as such, a perfect place to conduct an experiment. Since it is a place of high traffic, it is not uncommon to see people come and go at all hours of the day and night; men and women come through to eat meals, to deliver game and simply to talk and catch up with others. If there's any bit of news or a new development within the village, it always spreads through the Inn like wildfire.

So what happens when the Inn is locked away from everyone else? What happens when the doors cease to work and the traffic in and out of the myriad doors is forcibly stopped for an afternoon and evening? Chaos? Panic? Both? Neither? That is precisely the hypothesis being tested today.

There are ways out, yes, but they're cleverly hidden. The keys are not in the normal, visible places they should be kept and each key fits a certain door. Additionally, those doors have to be opened in a certain order or nothing is going to happen.

How long will it take for the Inn to open up to the public again?


[Details can be found HERE]
seekingcrocodile: (not amused)
[personal profile] seekingcrocodile
WHO: Killian Jones
WHERE: 6I inn
WHEN: February 21st
OPEN TO: OTA
WARNINGS: Mild animal death?

February 17

He's heading for the river to do some fishing when he sees the first flash of red among the dead leaves littering the forest floor. It's an unusual place for such a bright color, especially at this time of year, so he bends over to pick it up. He notices first that it's addressed to him, complete with title: Captain Killian Jones. Then when he turns it over, there's the flame insignia that keeps popping up everywhere, the one that no one has been able to figure out what it means. He knows what it means this time though. It's a message to him from whoever's behind this.

He's heard about these letters, but thankfully hadn't gotten one of his own yet. He's not interested in playing their little game, so he tucks the letter aside and continues to the river. By the time he's got his nets set, curiosity has gotten the best of him, and he pulls the letter back out to read it.

This one's different from the ones he's heard about. This one promises that if he sacrifices another living creature, he will be allowed to return home. And for a moment, he contemplates it. It says living creature – it's not like it says a person. But no, in the end, despite everything that's waiting for him at home, he can't bring himself to do it. Despite what he's heard about the letters, he tears it up and tosses it in the river, letting the current carry it away.

February 18 & 19

The second letter he finds waiting for him in his kitchen when he goes in to make breakfast, as though someone thinks that yesterday he may have failed to notice the first one and they want to be sure he gets this one. Still uninterested in what it directs him to do, he tosses this one in the fireplace without reading it, not even caring to watch it turn into ashes.

The third morning, the letter is next to his pillow when he wakes up. Whoever is leaving them for him is getting more insistent. By this point, when he's had two days to think it over, two nights to dream of home, it's harder to resist what the letter is telling him. He might be more used to worlds like this than ones with modern conveniences, but he really does miss hot showers. And Emma, most of all. If the letter is to be believed, he could see her again. But could he really leave everyone here behind? Maybe the best way he can help them is from the outside, and to do that, he has to be able to leave.

But the desire to see Emma again, that's the real deciding factor. So he has a plan, and he'll be free of the letters and get to see Storybrooke and all of its residents again. When he heads out into the woods, it's not to go fishing. He chooses a likely spot and stands and waits, until at last he catches a flash of movement. It's easier than he expected: just lifting his foot and crushing the snake underneath. All he can do now is hope it's sufficient to meet the requirements of the letter, and wait.

February 21

He's determined this morning. Not that anything can be changed today; he knows better than that. But he also knows the power of working together, and that the only way they'll accomplish anything is if they do.

He picks up a spare piece of wood and writes a message on it with chalk: "Town meeting this afternoon." Then he props it outside the door of the inn and hopes the message gets around.

That afternoon, he picks up the chalk again and starts making notes on the chalkboard. Four columns' worth: scrub color, request, reward offered, reward delivered. Then he fills in the columns with his own information: black, sacrifice, return home, and an emphatic NO. Then he turns to address whoever has gathered so far.

"I apologize for bringing you here from whatever you were doing, and I know we've discussed those letters before. I don't know that we came to any kind of conclusion about them, because I don't know that we can. They may have seemed relatively harmless before, or at least concerned with minor requirements, but they're not anymore."

He holds up an unburned portion of his that he fished out of the ashes before coming here. "This one told me that if I sacrificed another living creature, I would be allowed to go home. This one lied. It wasn't home. It was an illusion that lasted for a day, and then I was aware that I had never left."

He points at the chalkboard behind him. "I don't know what we can do about these letters, but they've shown no sign of stopping. I figure we at least ought to know what we can about them. If you've received one, there's room on the chalkboard to fill out some details about them. It's not much of a start, but it's a start. Maybe we can find a pattern. Maybe there isn't one. But we won't know if we don't keep track. And of course, theories are always welcome, whether you've gotten a letter or not. If you haven't gotten one, consider yourself lucky. And keep an eye out."

That's all he has to say. Stick around and have a conversation if you want. He just wanted everyone to know that the letters are still coming, and that they've upped their ante.

[ooc: I've also got a spreadsheet for this information here. Anyone should be able to edit it.]
sixthiteration: (Default)
[personal profile] sixthiteration
At the Inn, there are a number of tables set up with neatly labeled place cards. At each place is a favorite dish from home, something that kindles warmth and goodwill — But try to move seats, and you will find a surprise: Your dish refuses to move. It seems that if you want to indulge, you're stuck with whoever happens to be at your table for company.

Outside, a gentle snow is falling - not enough to discourage any patrons but just enough to blanket the world in clean, soft white.
markwatney: (003)
[personal profile] markwatney
WHO: Mark Watney
WHERE: Town Hall
WHEN: 10 Dec 2017, sundown
OPEN TO: All, mingle
WARNINGS: N/A


Since that tense standoff in front of the peach trees, Kira and I have been waiting to see whether the promises in the letter he'd received would come to fruition. I'd actually left the stolen papers out there longer than I'd intended, not wanting to disrupt the process further if I hadn't already ruined it by catching him in the act. Now that he's confirmed to me the arrival of what, for most people here, would probably be a collection of true treasures, I can't put off the inevitable. We need to let everyone know what's happened, and find out if we're alone in being targets.

Because this morning, I received a "mission" of my own, in the form of a box filled with 3 vacuum-packed, single servings of ground coffee. Speaking of treasure.

Before the breakfast rush, I made a note on the blackboard in the Inn's front room, the writing big and bold enough that nobody should miss it:

VILLAGE MEETING TONIGHT, TOWN HALL, SUNDOWN


Fortunately, there's little enough to entertain a person in this place that plenty of people show. Kira's in the front row with his "gifts," presumably ready to back me up despite not seeming to like me much yet. I guess I can't blame him, although I'd be lying if I said I didn't miss the rapport I had with Old Him.

"Hey, everyone," I call out, waving to get the small crowd's attention. "I asked everybody here tonight because we've had a development that I think we all need to know about. Kira here—" I pause, pointing. "Not too long ago, he got a letter. It asked him to steal something of value from someone and take it to the peach trees over on the East Side. It said if he did that, he would be rewarded. When he tried to get rid of the letter, another copy would always turn up. So, he did it. And putting aside that dubiousness for a moment, the reward was delivered. He found some items from his home that couldn't have gotten here without intervention from our hosts. Today, I actually got a box of coffee with a note asking me to take a portion and pass it on. Like a game or a chain letter. The note I got was threatening — If I don't do as asked, it says there will be a punishment. So."

I pull in a deep breath and spread my hands. "I know there's only so much we can realistically do about all of this, but has anybody else gotten anything like this?"



[If you want to thread with Mark directly, please say so in your subject line and let me know. Otherwise, this is a MINGLE and folks can jump around at will. Have at!]
theluckygirl: (▲ nursing)
[personal profile] theluckygirl
WHO: Claire Temple
WHERE: Around her house (#3), inn and the clinic
WHEN: December 9th & 10th
OPEN TO: All
WARNINGS: Injury, blood and some cursing


[ December 9th - around house #3, inn, clinic for things and clinic ladies hen party!) ]

It was yet another day and Claire was really feeling the repetition, but the nurse had very little energy that morning and while it didn't particularly show in the way she carried herself, it was in the very 'bored' looking face she presented to people. The previous nights sleep wasn't great, but she kept on with her routine which started with stopping at the clinic briefly to check on the empty beds before hitting up the inn for (hopefully) some coffee and a bite.

Afterwards, she headed by the fountain to check for signs of new arrivals and when it seemed it would be another day to get through the rest of, Claire headed back to the clinic to see what sorts of things she could "organize". Again.


[ December 10th - forest area and back at the clinic ]

Not sleeping much better again, Claire decided to go to the place where Clint took her to get some more firewood and though she was sure she'd be able to find her way back, there was a complete loss of direction when her ears picked up a sound and spun her into a different direction.

Seeing a deer dart off the other way, the nurse dropped the wood into the sling she brought along and started back. Yet after five or so minutes, Claire felt her energy deplete and before she knew it, the terrain changed to mark the realisation that she wasn't going the right away. Instead of the fairly flat land, it abruptly changed into something far more challenging. Only after muttering a worried 'shit' did she hear the distant sound of rushing water - the waterfall - and was smart enough to know that was NOT a sound heard from the village. So she turned herself away from it, hoping it would set her back on the path home.

It would eventually, but not until after Claire tripped on an exposed tree root that sent her tumbling down into a rocky ravine. By the time she finally stopped rolling, her left arm was bleeding badly, ankle throbbing painfully and her face felt like it did after the Russians beat her up for information on Matt.

Thankfully, she could see the river through the trees and that was a landmark she knew would take her back.

It was early evening when she finally limped her way into the clinic and slowly set out to find a suture kit in one of the EMS backpacks. Over the next hour, anyone that stopped by would see Claire putting herself back together again.
littledhampir: ♫ You've gotta talk without speaking, cry without weeping, scream without raising your voice. (Thinking a way out of this.)
[personal profile] littledhampir
WHO: Rose Hathaway
WHERE: Fountain. ???. Inn
WHEN: 16th - 19th
OPEN TO: Open To All: As for arrival things, happy to play either the actual coming through the fountain or if you’d prefer to handwave that and have had your character take in a drowned rat for a night? I’m down.
WARNINGS: Detailed below because there’s potentially quite a few...


A NOTE

The following may contain references to suicide, death, kidnapping, drugs (in the pseudo sense), biting/blood drinking and other hideous things you’d expect when referring to a character who has been held against her will by a stalker/vampire. Most of this isn’t likely to be openly discussed, but could still come up in the body of a tag. If you’re canon blind and are curious enough to want a little context as to what Rose was doing before arriving in 6I. You can check this out. Just be aware it contains… all the aforementioned trigger warnings.

Fountain

November 16th

And everything will escape, and I'll know )

???

November 17th

The light that attempted to tease her eyelids open was Rose’s only proof that she hadn’t dreamt her escape. The painful ache of every muscle in her body, further proof she hadn’t dreamt what had led to it. Fragments of memory tried to push their way to the forefront of her mind but the unfamiliarity of the bed she found herself in was a welcome and comforting change. She wanted desperately to cling to that illusion of safety, even if that made her an idiot. The only thing that mattered was that she’d escaped. That she’d ended it once and for all. That she was no longer the personal chew toy of her murderous ex.

Like trying to return to a dream after consciousness began to creep in, the more Rose tried to suppress those memories, the easier they came back to her, flashes of unfamiliar faces taunting her as the warmth of the bed became a point of concern. She’d been wet, waterlogged hair and clothes plastered to her skin, the weight of a backpack threatening to drag her into an icy grave.

“Stay back!” The sound of footsteps drawing near, interrupted her spiral of thoughts, Rose gritting her teeth against the throbbing pain of her ankle as she bolted upright and pushed herself back against the headboard, instinctively reaching for the first thing she could get her hands on.

“I’m armed.”

Words that would have been menacing if not for the fact that her weapon appeared to be a pillow.

The Inn

November 18th & 19th

Having spent most of her life in the mountains of Montana, you’d think Rose wouldn’t have an aversion to the cold, but after arriving in a fountain in the middle of an ice storm, exploring this place while e that was still raging outside, was the last thing on her mind. If she were smart, she’d be taking the time to rest her ankle and allow herself to recover but smart just wasn’t a word that many people would apply to the brunette in question.

Exploring the Inn was something she could manage, even if she was struggling with putting one foot in front of the other and she can be found snooping through various parts of the place, even areas she probably shouldn’t be. Rose is not the most social in circumstances such as these; in a foreign place with a bunch of strangers she’s not sure she can trust and while she needs help in understanding her situation, she’s really not big on the whole, asking for help thing. She’s not even good at the whole, letting people help her thing either so that’s hardly a shock.

She is a new face and despite the dark cloud that comes with feeling uncomfortable and unsure of this place, she at least manages not to look like she’s about to start a fight with somebody. Unless of course, she catches you staring at the wounds on her neck.
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I Inn
WHEN: 10 November, all day
OPEN TO: ALL - MINGLE POST
NOTE: Details can be found here.



In the wee hours of November 10th, before even the earliest risers have roused themselves for another day, items begin to appear in the front room of the Inn. Decorations first — Boughs of autumn leaves in their reds and golds, wreaths of dried flowers and silken ribbon, flickering candles among the goards and berries and acorns. The food arrives next, the decadent aroma slipping up the Inn stairs to tempt those lingering in bed — Every imaginable harvest time delicacy, from roast turkey and ham to smoked salmon and oysters; fresh, soft bread warm from the oven to plum pudding and ice cream. And did we mention pie?

Once again, it's time for a feast. The bar is stocked, the coffee is brewed and the tables are groaning with food. Indulge, there's more than enough for everyone — That is, if you don't lose your appetite worrying about what it will all cost.
seekingcrocodile: (just listen to me)
[personal profile] seekingcrocodile
WHO: Killian Jones
WHERE: The inn
WHEN: October 30
OPEN TO: All
WARNINGS:



It's a nice day for a walk. Well, no, it's not, really, but he doesn't really have much choice, does he? It's either walk around the village or stay in his house all day. True, that last option may be tempting, especially with the temperature turning cooler, but now that Emma's been gone for what he assumes are months, it's easier to get up and go about his daily routine.

Life goes on, like it always had.

He starts his day out in the usual way, heading to the river to catch some fish for the day, to share with the lunch crowd and some to take home for himself. It's when he's on his way to the inn that he notices a tree he's never noticed before. A tree with the juiciest-looking pears he's ever seen. Which is strange by itself. He doesn't remember seeing pears here before. Still, they're tempting. Very tempting. He's used to the lack of fresh foods when at sea, and the lack of fresh foods here for most of the year. But that doesn't mean he doesn't enjoy fresh foods when he's got them.

He pulls a pear off the tree, and takes a bite, and it's a delicious pear. It's not a typical pear though, which he won't realize until he's inside the inn. He drops the fish in the kitchen and heads into the main room, where he finds some people doing apparently nothing. It doesn't matter much whether they're actually doing something or not; he picked a pear from the wrong tree and they'll be getting a scolding anyway.

"Arrr, ye scurvy dogs! There's work to be done. The lass in the galley needs some assistance, and if someone doesn't swab the deck I'll make you all walk the plank!"

The pirate's not drunk. He just shouldn't have eaten that pear.
chosenbytheocean: (PB - oooooo)
[personal profile] chosenbytheocean
WHO: Moana
WHERE: 7i Beach Area [Also around the 7i Boat House & Town looking for stuff]
WHEN: Month of September
OPEN TO: EVERYONE [Feel free to make top posts if you'd like as well. Moana will hit everyone up but this is open to whatever people want.]
WARNINGS: None





Building a boat! )

Image References: Moana's Boat, Boat One, Boat Two, Drawing One, Drawing Two, Drawing Three, Drawing Four.