Credits & Style Info

sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I Fountain Park & Elsewhere
WHEN: April 1
OPEN TO: ALL - Mingle
WARNINGS: N/A

In the snug circle of an old park, a fountain sits burbling beneath a broad, midday sky.

Once-neat paving stones have buckled and cracked from the slow nudge of wayward roots. Benches stand covered in lichen and rust. Three paths push into the underbrush like the spokes on a wheel, the encroaching forest creating lush tunnels through the dark.

But the fountain stands singular and pristine, brightly splashing in open rebellion of the deep, muffled sounds of a place long ago gone to seed. A vibration hums through the ground, there and quickly gone, and the water in the fountain trembles, lapping against the high walls of its cool, pale reservoir.

Far, far away, in a place that isn't really there, people begin to blink out of existance.

It is the first of April.

It is precisely ten o'clock in the morning.



[Please see event details and guidelines here.]
sixthiteration: (Default)
[personal profile] sixthiteration
The Inn is still a place that most of the villagers gather and, as such, a perfect place to conduct an experiment. Since it is a place of high traffic, it is not uncommon to see people come and go at all hours of the day and night; men and women come through to eat meals, to deliver game and simply to talk and catch up with others. If there's any bit of news or a new development within the village, it always spreads through the Inn like wildfire.

So what happens when the Inn is locked away from everyone else? What happens when the doors cease to work and the traffic in and out of the myriad doors is forcibly stopped for an afternoon and evening? Chaos? Panic? Both? Neither? That is precisely the hypothesis being tested today.

There are ways out, yes, but they're cleverly hidden. The keys are not in the normal, visible places they should be kept and each key fits a certain door. Additionally, those doors have to be opened in a certain order or nothing is going to happen.

How long will it take for the Inn to open up to the public again?


[Details can be found HERE]
71st_victor: (a little bit left)
[personal profile] 71st_victor
WHO: Johanna Mason
WHERE: Behind the Hospital
WHEN: February 20th
OPEN TO: OTA
WARNINGS: Drug Use

The box had turned up a week ago, but for the better part of that time, Johanna has been carefully hiding all the other bags of morphling (or morphine, as it'd been printed on the bags) in places that no one would think to look. She'd kept to her usual routine, made sure that she wouldn't cause attention to herself, and hidden them in places with little marking. She knows, on some level, that what she's doing is wrong. She knows that it's wrong because of how she's hiding it, how people will disapprove, but she doesn't give a fuck.

Once she taps into that first bag and lets herself drift into the sweet oblivion she's been missing all this time, she's not letting the others go without a fight. Waiting until she's delivered her wood haul for the day, she slips off her normal routine back to Baze's house, heads instead to the hospital. While she'd been given the bags, they didn't exactly give her needles.

Waiting for an all clear takes at least an hour, but she pockets one, making the smallest of small talk, and then she's at the back of the hospital, hissing as she slides in the morphine through the drip, breathing out the first real relief she's felt in ages as everything starts to float away. The bad memories, the nightmares, the reminder of what the Capitol did to her...

For the first time since she resurfaced in that fucking fountain, Johanna feels like she can let go. Mindful that she can't waste the whole bag right now, she wiggles the needle out, too drugged out to mind the pain (or the blood), and too out of it to realize she hasn't hidden the bag like she should, but just shoved it in her pocket. Everything is brighter, everything sounds incredible, and she thinks the world is thumping in time with her heart, jolting up to meet her.

Stumbling towards the front of the hospital, she sees a hazy figure start coming into focus. "What's your rush?" she drawls, smirking at them as she lets herself lean, loose-limbed and relaxed, like all of her demons are melting into the ground. "There's plenty of doctoring to go around for all of us, take a number," she jokes, like it's hilarious, snorting and giggling to herself as she lets her back hit a pole, sliding into a sit so she can push her fingers into the earth, eyes wide and intent as she watches them dig into the ground.
sixthiteration: (Default)
[personal profile] sixthiteration
At the Inn, there are a number of tables set up with neatly labeled place cards. At each place is a favorite dish from home, something that kindles warmth and goodwill — But try to move seats, and you will find a surprise: Your dish refuses to move. It seems that if you want to indulge, you're stuck with whoever happens to be at your table for company.

Outside, a gentle snow is falling - not enough to discourage any patrons but just enough to blanket the world in clean, soft white.
learned_to_die: ([look] reverent)
[personal profile] learned_to_die
WHO: Eddard Stark
WHERE: Around the village
WHEN: November 16, the beginning of the ice storm
OPEN TO: OTA!
WARNINGS: Will update as needed


The steadily dropping temperatures has filled Ned with a certain vigor, one he has not felt for quite some time. He has yet to experience a winter within the village, and while he has come to expect short and fleeting seasons here, unlike the seasons of Westeros, he cannot deny anticipating the frigid temperatures with which he's so intimately familiar. He will therefore enjoy the impending winter as deeply as he is able, for long as he is able.

It is in the early morning hours, when the village is still cloaked in darkness, that Ned is stirred awake by the sounds of rain pelting the roof of the cabin. No, it must be something harder than rain, given the noise and percussion of the sound; perhaps ice? He thinks to check on the others but, as he always is, he is concerned with being too overbearing and too meddling with their lives. None of them are children any longer, and though he does not anticipate having his usefulness wear out with them, he does not need to treat them as though they were still the children running around the yard at Winterfell.

He attempts to find slumber again but finds it impossible with the noise. He goes to the window to glance outside and, indeed, it seems as though ice is falling and crashing against all that lay on the earth. He busies himself until first light, donning the Westerosi outfit he'd received as a gift some time ago, as well as the heavier of the two fur-lined cloaks he'd also received as gifts. Quietly, he slips out of the house and out into what feels like a transformed world.

The village he knew as of the night prior has been turned into a wintry, sparkling land reminiscent of the North - the trees cocooned in layers of ice, the rain and ice falling from above. There is a particular smell in the air that always follows these colder, more frigid conditions, and if he closes his eyes and inhales deeply through his nostrils, he can almost convince himself that he's been transported back to the Godswood.

The thought of it reminds him of the small Weirwood sapling just south of the cabin and, after checking on it, he decides that perhaps he should build some sort of shelter for it, to protect it from the dagger-like ice.

He can be seen wandering about the village, checking the inventory at the Inn, trying to figure out a way to shield the small, white-barked tree from nature's harsher elements.
scepterschild: - (Old Magic.)
[personal profile] scepterschild
WHO: Wanda Maximoff
WHERE: All Over
WHEN: November 10th – 22th
OPEN TO: ALL
WARNINGS: Mentions of traumatic events.



At first it was small things. Wanda forgot names and faces of those she met in the village. Something would remind her again but each day was harder. Her memories had become unclear and it took a specific question or comment to pluck a memory into focus. After a few minutes into a conversation she'd remember someone but the memory would slip away a moment later. Then she started to forget events. How long had she been in the village? It was almost a year or was it a few months. The sun wasn't going down... the fireflies... drowning. Wanda was acting strange but managed to keep her thoughts and concerns to herself. It was only after the feast that everything got worse.


November 11th - 12th | House 20

That morning, Wanda couldn't remember where she was. She woke up in her room but it was unfamiliar to her. Panic jolted through her limbs as she scrambled to get dressed and pack a bag to take with her. She didn't know where she was going but she felt like she couldn't stay here. Wanda packed a change of clothes, a bottle of whiskey that she didn't remember steeling from the feast and some food. With her backpack slung over her shoulder she crept out of the room and down the hall towards the front area of the house.

Wanda wasn't aware that Clint lived there too or that he was out that morning. All she knew was that she had to get out of here, get somewhere safe. When she stepped onto the front porch she paused.

"Where am I?" She muttered the words to herself before fleeing out of the house and into the closest patch of trees.


November 13th - 16th | Forest

Surviving; that was what Wanda had to do. She moved through the forest, tracing her way back to town in order to swipe things from a few of the houses and inn. She could be found hunting or searching for a place to sleep in one of the broken or abandoned houses. There were flashes of memories now but they were fleeting, like sand shifting and falling through her fingers. Her memories had no context and it was starting to drive her crazy.

"I am an Avenger!" She shouted at the tree before punching it hard with her fist. Then the memory slipped away and Wanda felt a new kind of panic rise through her.

"Pietro? Where are you?" Her voice shook. There were hazy imagines. Her brother was shot, he needs her help, but then those images would be forgotten.

Her brother would never leave her side. Not like this. Where was he?


November 22nd | Inn Roof

Wanda didn't know what was going on anymore. She knew that she wasn't in Sokovia, despite the cold weather, but she couldn't remember anything else. Had Hydra done this?

A list of unanswered questions filtered through her head as she sat on the roof of the inn. She liked listening to the people bustling around below her, it made her feel a little less alone. Her memories were hazy and unclear and if she focused on something for too long it would be even harder to recall. She wanted to scream and yell but she didn't even know who to blame.

She popped the lid to the whiskey bottle she had stolen and drank. It wouldn't help but maybe for a few hours she'd be numb to the pain that was welling inside of her. It took a lot for Wanda to get drunk but she knew that this bottle would do it. She would also be sleeping on the roof for the night, nestled in the snow that had been left after the storm.


Wild Card

[ooc: If you want to interact with Wanda while she's experiencing any of the past events in 6i, you are welcome too. She's been around for awhile and can get stuck in remembering that something is happening when it isn't. These memories would happen before the 10th but I'm totally open to it.
Her tread tracker has the posts for those events if it interests you and you'd like ideas.

You are also welcome to tag at any point in the prompts.]
sixthiteration: (Default)
[personal profile] sixthiteration
WHERE: 6I Inn
WHEN: 10 November, all day
OPEN TO: ALL - MINGLE POST
NOTE: Details can be found here.



In the wee hours of November 10th, before even the earliest risers have roused themselves for another day, items begin to appear in the front room of the Inn. Decorations first — Boughs of autumn leaves in their reds and golds, wreaths of dried flowers and silken ribbon, flickering candles among the goards and berries and acorns. The food arrives next, the decadent aroma slipping up the Inn stairs to tempt those lingering in bed — Every imaginable harvest time delicacy, from roast turkey and ham to smoked salmon and oysters; fresh, soft bread warm from the oven to plum pudding and ice cream. And did we mention pie?

Once again, it's time for a feast. The bar is stocked, the coffee is brewed and the tables are groaning with food. Indulge, there's more than enough for everyone — That is, if you don't lose your appetite worrying about what it will all cost.
chirrutsluck: (lookaside)
[personal profile] chirrutsluck
WHO: Baze Malbus and OTA
WHERE: At one of the houses in 6I
WHEN: Early November, before the feast
OPEN TO: Any and all
WARNINGS: S for Sad Bear

Baze hadn't finished fixing up the house he'd planned for him and Chirrut to move into, not enough for it to be safe to stay in if the temperatures dropped further. But he'd gotten a good start on it, between moments of intangibility over the course of the past month, and even with no one else to move into it when Chirrut disappeared shortly after he picked up full visibility again, Baze had just... kept working. It was stupid, because living in it alone wasn't going to happen, and finishing the job wasn't going to bring Chirrut back, but he wasn't good at quitting things. Maybe someone else can use it.

So while he spent his mornings checking his snares and hunting, his afternoons were spent at the little house, sometimes hammering on the roof, sometimes sanding down a doorway or a new beam support for the ceiling. Some of the time, though, he can be found just sitting on the front porch, with the staff he'd made Chirrut turning around in his hands, grumpily wishing he had some alcohol.
71st_victor: (canon update)
[personal profile] 71st_victor
WHO: Johanna Mason
WHERE: Fountain
WHEN: October 28th
OPEN TO: OTA
WARNINGS: Johanna will be suffering from some very recent PTSD and there will be trauma. Please note that Johanna's hair will have all been shaved off, she has bruises and scabs, and is in her red scrubs again when found.


fountain

The shocks are coming. Everything is water around her, which means that the shocks are going to come next, they're going to put them on her and make her scream. No, no. Not this time. No! She's not giving anything up, you fuckers, when are you going to learn...

But the water keeps rising, surrounding her, choking her lungs. She needs to fight, like she has before, but everything in her mind starts to shut down when the water rushes her ears and makes her feel sick, because she knows that they're coming for her with the electricity after and they'll make her scream and weep and shake until she pisses herself, but she won't give them anything. She's not going to give them anything. Why won't they just kill her?

Why do they always put her back in the water?

This water is different, though. It's not the buckets that she's used to and the water seems to be pushing her out. It's enough to make the part of her brain that has sense kick in and start to fight, hauling great lungfuls of what she wants to be air, but only gets more water. She thrashes, fights, and kicks, screaming the whole way up until she broaches the surface of the water and that's when she remembers.

Here, the village, she's here, but she's not. She was somewhere else, being tortured, but she's always been here. Inhaling in sharp, panicked breaths, that haze of memories falls away when Johanna realizes she's still submerged in water and she knows what comes after that. "Get me out! Get me out, get me out of here, get me out!" she screams, borderline panicked shrieking, fighting to get to the edge of the fountain, but doing more damage as she only ends up submerging herself so many times that the fight bleeds away and the shock rolls in, leaving her half catatonic as she scrabbles to dig her nails into the fountain, until they're bloody with the effort.

bed rest - for bodhi

She's been lying in bed for days now, without speaking much to anyone or moving. She'll haul herself out to use the facilities, drink something that might blind her (or take away the pain) and then she's back to bed. She doesn't want to talk to anyone and she doesn't want to even get near water. When she closes her eyes to sleep, she wakes up screaming, so she's stopped doing that, too, the end result meaning that she has dark bags under her eyes.

She's exhausted and even though she's supposedly safe, she just sees another trap and one that put her through the torture of water knowing, somehow, what happened to her.

When she hears footsteps near the door, she turns over in the bed and drags the blankets up with her bandaged hands, mumbling a tired, 'just come in' when it sounds like whoever is there isn't just coming inside. For all that she's exhausted and worn, she hasn't lost all of her bite.
chirrutsluck: (worried)
[personal profile] chirrutsluck
WHO: Baze Malbus and OTA
WHERE: All around, particularly the inn, woods, and a spare house at 6I
WHEN: October 18 and onwards
OPEN TO: Any and all
WARNINGS: Varying degrees of poltergeisting

At first, Baze doesn't really notice anything different. Chirrut can't see him anyway, and in the morning light he's tangible enough to be heard and felt before he heads out for the morning to go hunting and collecting wood for arrows. Walking the shadowed woods and not being noticed by the birds and small animals is strange, but he doesn't think too much about it except to take advantage of it.

But anyone who spots him there might not see him until he steps into a patch of sunlight, or he brushes against a branch or leaves. And when he brings the results of his snares and arrows into the inn, he's nearly impossible to see in the dim light. It's only out in the sun that he's obviously there, and even then, he looks a little... see through, and his voice, normally easy to make out if not given to long statements, is muted and distant, hard to make out. The later in the day it is, the worse it gets.

Unlike the raincloud, this doesn't go away after sunset, and Baze spends the next couple weeks in frustrated (and worried) variation of tangibility and visibility, waxing and waning with the sunlight. If he still believed in such things, he'd consider himself some sort of Force ghost, but even if he did believe in such things, powers and magic and the Force don't exist here, everyone says so. He keeps trying to do the things he normally would... with varying levels of success to go along with his varying levels of fazing out, and a constant, low-level, and unspoken buzz of anxiety that maybe he's finally getting around to dying again.
ethnobotany: they're exactly the same }{ insurrection ({ now i'm asking questions)
[personal profile] ethnobotany
WHO: Beverly Crusher
WHERE: Outside mostly
WHEN: backdated to October 14th
OPEN TO: Everyone!
WARNINGS: will update if needed


A lot of things have happened since Beverly surfaced out of the fountain. Some of them have seemed almost normal for a Starfleet officer to experience, while others seemed like something a Cardassian or Q would cook up. Despite still not being pushed for Starfleet intel or information on the Enterprise, Beverly isn't entirely convinced that one of the above isn't running the entire show.

On days like today, she leans more towards Q. If she were at all aware that yesterday was her birthday, she would be even more convinced that Q is the prankster.

The day starts out as well as most, but partway through, when she's headed to the Inn for lunch, she notices that the ground is unusually bright. She lifts a hand to shade her eyes from the sun and barely anything happens. In fact, as she turns her hand over, she notices it isn't casting a shadow at all. More to the point, she isn't casting any kind of shadow. Even turning around and looking down doesn't produce anything. Nor does lifting her feet.

"The trees and buildings are all casting shadows," she comments to herself, but loudly enough for anyone nearby to hear. "Are the people just not?"

She probably looks a little strange wiggling her arms and legs around, as though a shadow will simply fall off of her if she moves enough. Eventually, she'll end up in the Inn, where she finds she is still not exactly casting a shadow, even in the unnatural light inside. Still, even shadowless people need food. And maybe a bit of company.
onlyeverdoubted: (rogue one)
[personal profile] onlyeverdoubted
WHO: Bodhi
WHERE: Around the forest, his house, wandering random paths
WHEN: 10/11-10/12, general second half of the month
OPEN TO: All
WARNINGS: (Please warn for adult content or anything triggering)


And the creepers of the ivy and the bending boughs of yew. )
chirrutsluck: (worried)
[personal profile] chirrutsluck
WHO: Baze Malbus and OTA
WHERE: Outside the inn and around the village, 6I side
WHEN: October 3
OPEN TO: Any and all
WARNINGS: Miniature thunderstorms

At first, Baze is relieved that no one saw him stop in his rounds of the snares that morning to try and pick the round and ripe-looking melon, only to have it disappear as soon as he straightened up again. He's still not sure what exactly happened, but if no one saw it, then he doesn't have to explain it to anyone until he's worked that out.

It isn't until he walks out into the sunny morning, out of the dappled trees, and notices he's still standing in shadow that he realizes that something even stranger happened. He's standing on the edge of the village, underneath a tiny dark cloud, three feet in diameter at most, looking baffled and annoyed. The cloud rumbles with tiny crackles of lightning, and starts to drop a fine mist of rain on his head.

And it doesn't even go away as the day progresses, and he attempts to do normal things like making mud bricks for Clint's smokehouse or whittling some arrows down for drying out while underneath a cloudshadow or, worse, more rain. It isn't very conducive to getting things done, and it's doing a number on his mood-- which, with Chirrut in the village, has lately been better than usual. BUT NOT TODAY!
pretendtoneedme: (aiming)
[personal profile] pretendtoneedme
WHO: Clint Barton
WHERE: Area behind the inn/police station, fields/forest, and behind the boathouse (all in 6I)
WHEN: October 1-3
OPEN TO: Anyone
WARNINGS: Nothing yet; will update if anything changes





( October 1 - Archery Lessons )

The leaves are starting to turn colors, everything except the needlers going gold or red or brown, and it's getting less comfortable to wander around in shirtsleeves although he's still doing it most days. But back home that cooling and color changing means something specific to him that it doesn't mean to a lot of people he worked with - namely, hunting season. It's something he grew up with and still participates in, back home, and here it'll be even more important considering the number of mouths they're going to have to feed over the winter, even with the recent losses of a fair number of people, since among them were some of the regular hunters. In the latter half of September, Clint's switched his focus more towards food acquisition than construction and repair for that reason (and the fact that the scavenged wreckage is beginning to run out), but good as he is he knows he can't feed over fifty people alone. There's other hunters, but not enough, and not nearly enough equipment. It's time to get to making more and teaching other people to use them. Finding Baze trying to make bows and arrows a couple weeks before had basically forced his hand, and Clint had offered to teach him exactly what to do, both in crafting and in actual shooting.

Now, the fruits of their labor are ready for testing. The four bows aren't that great, they were all done in too big a rush and probably nothing's going to last longer than late spring, but they're even and basically smoothed out and Clint figures even getting some basic weapons out into the community will help and he'll have the winter to really get down to crafting some good bows. The arrows are much better; there's a huge box of arrowheads in the inn storage, more than even he could ever possibly need in a year, and he'd liberally helped himself to them and feathers from some of the geese he'd brought down to make quality arrows. They're more likely to break than the bows simply because they're thinner and they're the things making direct contact with whatever's being shot at, but they'll shoot straight and true until then, and their non-wood parts can likely be reclaimed and used again.

He's also taken five of the abundance of snuggies from the inn storage (why would there be so many snuggies?) and rolled them all up to make a target that he'd balanced on a tree stump and weighed down with some rocks so it wouldn't go rolling off into the sunset when it got shot. The blue of the outer snuggie is eye-catching, and he's carefully testing each bow and its cord of tightly twisted duct tape with the new arrows. They work... well enough. Not what he's used to, but they'll work fine for anyone with some sort of skill at aiming - and he's willing to help people find out if they have that skill. He might even make this a real thing every few days until it gets too cold for any but the most dedicated hunters to be out seeking a target.

He looses an arrow, which pierces his fluffy target, then speaks to whoever's watching him while reaching for the next one and not moving his focused sight on one bit. "If you wanna try it out, come on over. Just don't get in the gallery."

( October 2 - Dastardly Tricks )

In the vein of archery, Clint's taken to roaming the forests looking for good slim branches he can cut for arrows for about an hour a day, and today's no exception. Archery lessons went decently well and he's cautiously optimistic about their chances at finding enough game. If the bows don't break. If they don't run out of arrows. If there's not another natural disaster. If- So, yeah, looking for more supplies is always good. He also keeps his eyes open for any branches he could use to make another bow, but those are harder to find. He's debating binding reeds together to give them another one, as makeshift as that is.

It's almost harvest time, so he's not taken aback when he sees the apple hanging from the tree in front of him - big, red, bright and shiny, like the tree had been tended by the foremost gardeners in the world from the time it was a sapling. Their own fruit output looks pretty good, but none of them are as perfect as that sample. Clint doesn't even try to stop himself from reaching up and picking it, not realizing any significance in the fact that it's just inside his comfortable reach, and-

-it vanishes in a little puff of apple-scented air, prompting an outburst of дерьмо́! and him nearly dropping the small bundle of sticks he'd gathered to season for arrows. "I was looking forward to that," he mutters, regathering the sticks he'd fumbled and continuing on through the trees. Without realizing that he'd come away with something even if it wasn't a nice, juicy apple: a set of soft gray, fluffy bunny ears and a matching white-tipped tail smashed flat under his scrubs pants.

( October 3 - Under Construction )

Did Clint want to go outside and face a few dozen people who were probably still laughing at the stupid ears and tail? No. Is that what he's doing? Yes. Well, sort of.

He's gone out after breakfast at the house, sure, but even though he's not hiding, he's not exactly hanging out in the middle of the village tempting everyone to tease him. While he's still one hundred percent not happy with the trick played on him, the snow that had dusted the ground when he'd woken up had lit a fire under his ass on a project he'd been working at off and on for about a month. The days had been getting chillier, hunting season was coming, sure, but snow? Whatever hands are controlling the weather, he's pretty sure they're about to fuck with the residents again. Over the past few weeks, Clint - and lately, Baze - have been forming mud bricks with some plant fiber mixed in, leaving them to dry after being shaped in a wooden frame Clint had lashed together from branches and paracord. It's something they can only work on on days with no rain, since the bricks need to dry in the sun, but they've manufactured a respectable pile of bricks that are more or less 12"x6"x4".

Today's all about putting that together. Using the mud technique, Clint had cleared a small swath of grass and moss and other ground cover from a small area behind the boathouse and mixed it up to form a concave "dish" of mud in the ground, which he's now piling the bricks around in a square formation, leaving space for a door that he's planning on stealing from one of the damaged homes. He's also got a few thick, more or less straight branches piled off to the side, chopped down to matching lengths that are clearly for some latter step in the process. But the smokehouse he's been planning is finally being assembled, and hopefully soon it'll be ready to start preserving their meats.
templelessguardian: (Default)
[personal profile] templelessguardian
WHO: Chirrut and YOU
WHAT: Arrival and settling in
WHEN: first couple days after his arrival, so now plus 2 days
WHERE: the fountain and wherever else he ends up

WARNINGS: other than spoilers for parts of Rogue One I can't imagine there will be much to warn for here but I'll update as needed.


FIRST
He wakes up with a weight on his back and surrounded by water, a discovery that might be more troubling if there wasn't a force pushing him and a need to do something about it more immediately, temporarily displacing plenty fresh memories of rocks and trees and a skirmish with insurmountable odds.  So he takes note of the direction and goes with it, doing his best to find the surface until he pops up, sucking in whatever air he can against the cough to expel the water.

Shore is harder to find.  He calls out, as much in hopes of attracting someone's attention as trying to gauge the space he's in, then, so long as no-one answers, strikes out in a direction picked mostly by educated guess in search of shore.



SECOND
The next few days are spent getting oriented, and coming to grips with...whatever happened.  He remembers dying, after all, or what certainly felt like it at the time, and waking up somewhere new, in one piece with no signs of it otherwise, well it takes some time reconciling the two.  Not to mention finding himself...dampened isn't really the right word, but his awareness certainly isn't as wide as usual, although he grants that may be as much due to the loss of his echo box than anything else.

By now he's made himself an improvised staff, a sturdy length of wood as straight as he could find, and with it in tow he makes his way around, determined to familiarize himself with the place.  With Baze here he doesn't need to learn it so quickly, maybe, but he's too stubborn not to at least try; this isn't a mission out of desperation, it's something else entirely and he's still not entirely sure what that means.
chirrutsluck: (skeptical)
[personal profile] chirrutsluck
WHO: Baze Malbus and OTA
WHERE: Outskirts of town, 6I
WHEN: September
OPEN TO: Any and all
WARNINGS: Look out for flying projectiles

After a couple weeks of being too sick to do much, Baze is getting back into life in 6I, despite the lingering cough and occasional shortness of breath. He's checking his traps in the morning, offering to fix anything people need that's broken and that he can figure out... and attempting to shoot things.

Two weeks of being confined to one building means he had a lot of time to try and carve bow staves and whittle arrow shafts, and to try and twist strings out of cloth, leather strips, and guts from fish and rabbits, anything he could get his bored fingers on. So he has three bows put together, and he spends at least some of his time every afternoon attempting to shoot things. "Attempting" is the operative word, there, because only one of the bows is remotely serviceable and that one was an experiment with bending the staff the other way when he hadn't really intended it to work, and his arrows-- merely sharpened and straightened sticks, at this point, since he wasn't going to waste stone or metal on tips when he's just learning-- don't fly very well.

There is a lot of cursing going on, when one catches him at it.

Of course, he's also available at the normal places: the inn, helping in the kitchen or attempting to whittle some better arrows; around the village, carrying things or pausing to cough or catch his breath; up on a roof battering down leaks; or peering across the divide into 7I, though he doesn't spend much time there. He may be attempting to shoot foxes sneaking across the border, but again, he's not that great at it.
chosenbytheocean: (PB - oooooo)
[personal profile] chosenbytheocean
WHO: Moana
WHERE: 7i Beach Area [Also around the 7i Boat House & Town looking for stuff]
WHEN: Month of September
OPEN TO: EVERYONE [Feel free to make top posts if you'd like as well. Moana will hit everyone up but this is open to whatever people want.]
WARNINGS: None





Building a boat! )

Image References: Moana's Boat, Boat One, Boat Two, Drawing One, Drawing Two, Drawing Three, Drawing Four.
elderflowermacarons: (hmm)
[personal profile] elderflowermacarons
WHO: Taako
WHERE: Around 6I
WHEN: First two weeks of September
OPEN TO: All
WARNINGS: None anticipated, will add if needed



confused, connected, diffused and alive )
chirrutsluck: (Default)
[personal profile] chirrutsluck
WHO: Baze Malbus and OTA
WHERE: Out and about, and then the inn
WHEN: August 16th and onwards
OPEN TO: Any and all
WARNINGS: Grumpy spaceman is grumpier than usual, plague is catchable if you want it to be

Yesterday he'd started to feel... off. Today, he definitely feels off, and it's more obviously in a "sick" kind of way. It's ridiculous. Baze hasn't been sick in years. Decades, even. So he ignores it, and continues doing his usual things-- prowling the forest setting snares, doing rebuilding on one of the various projects around the village, helping around the kitchen for mealtimes, sitting on the inn porch trying to whittle tree branches into some sort of bow-shape. It just all seems to take longer than usual, and it all leaves him exhausted and over-heated.

And itchy. That red patch on his back and stomach definitely itches, though he tries not to scratch at it.

It takes a couple of days of this, pushing himself through what he figures is just a cold, before the really awkward stuff sets in, like seeing storm troopers out of the corner of his eye only when he looks, they're not actually there. Or making the rounds on his snares twice because he's forgotten he already did it, and being annoyed at finding nothing there on the second round.

Or seeing Chirrut laughing at him from the next chair over, on the porch of the inn, interrupting Baze's staring tiredly at the latest attempt at a bow and not actually making any progress on it. "You're dead," he tells the apparition flatly, unaware if anyone is watching him. "And now I'm seeing things."
lastofthekellys: (rabbit and dandelion stew)
[personal profile] lastofthekellys
WHO: Kate Kelly
WHERE: The Inn
WHEN: 15th August | Noon
OPEN TO: E V E R Y O N E
WARNINGS: N/A
NOTES: All sections are completely free for all! You can handwave your character helping out or thread it out, or just jump in to them eating. All characters are ICly invited, as they are every day. In light of the illness plot, feel free to use this post as an excuse for your characters to catch ill or spread the plague around.
STATUS: Open and ongoing!




Rain, hail, shine; blizzard, earthquake or lightning storm, the meals at the Inn have continued. People can, and do, wander in at breakfast and supper - as long as the stores are enough for three meals, anyway - but the main meal remains the one at midday. It's this meal which is the main event that Kate structures her day around, making sure volunteers arrive to help prepare, serve, and then clean; double-checking that there is enough food for all, that stores aren't too low and that fresh greens have been gathered. With the village chickens now producing eggs regularly there's a welcome addition of protein to the foodstuffs, and by now there are a number of experienced cooks in the village. At least, experienced in the ways of cooking communally and with what's on hand.

The main room of the Inn is swept, dusted; cutlery and bowls, plates are laid out on the sideboards in piles to be collected as people need. Everything is as it should be, even if some people - Kate included - are feeling a bit under the weather. But that's to be expected, isn't it? Everyone gets run down, has a day or two of feeling off colour. Certainly, it's nothing to worry about.

So come on in, help at the kitchen or pull up a chair at a table and enjoy some warm food and company while the outside confusion stays firmly outside.