Aɢᴇɴᴛ Mᴀɪɴᴇ | ɐʇǝɯ ǝɥʇ (
bloodbathing) wrote in
sixthiterationlogs2018-12-27 07:22 pm
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welcome aboard, space marine
WHO: Agent Maine
WHERE: South Village fountain & inn. North Village ... everywhere.
WHEN: December 27th-30th.
OPEN TO: Everyone!
WARNINGS: Language. (Please note that Maine has a violent temper. For permissions and a link to his opt-out, check his info post.)
WHERE: South Village fountain & inn. North Village ... everywhere.
WHEN: December 27th-30th.
OPEN TO: Everyone!
WARNINGS: Language. (Please note that Maine has a violent temper. For permissions and a link to his opt-out, check his info post.)
Fountain: Just Keep Swimming (CLOSED: first come, first served!)
When Agent Maine opens his eyes, he's underwater.
It's not the most disorienting way he's ever woken up. That "honor" probably belongs to one of the times he came out of cryo, or maybe a time when he hit the ground and rolled for cover before consciously registering the sounds of an attack. Still, it's pretty high up there. He kicks hard and surfaces with a gasp. Treads water as he looks around, trying to figure out where the hell he is.
Did he blackout at a party or something? He doesn't feel drunk. Last thing he remembers is killing the target and taking the briefcase. Carolina and York arrived to retrieve him, and ... then he woke up underwater.
What the fuck's going on?
The massive Freelancer shakes his head and starts swimming for the edge. He'll figure it out after he gets solid ground beneath him.
Inn: People Are Friends, Not Food
Socialization isn't a strength of Maine's. He's taciturn to a fault, preferring to speak through body language, facial expressions, and grunts rather than using words. He's picky about his personal space; he's distrustful and unfriendly towards strangers; he has the opposite of an approachable demeanor. Oh, and there's the not-so-trivial fact that he's seven-feet-tall, four hundred pounds, and built like he could throw a car. (If there were any cars around, that is.)
But the shitty thing about being in a strange place with archaic technology and little information is that Maine has to gather intel. And, unless he's beating it out of someone, he's really bad at it.
So here Maine sits in a chair that looks like it might snap beneath his frame — or else catch on fire, given how close he's pulled it to the fireplace. He's wearing what looks like every single piece of clothing from his pack (minus the peacoat; that's draped over the back of his chair), including a black baseball cap to cover his shaved head. Everything about his attire screams 'Newbie,' and yet he's not approaching anyone for help. Instead, he's eyeing people. Sizing them up. Silently debating how to approach.
... So maybe saying 'socialization isn't a strength' is a huge understatement.
North Village: Mine! Mine! Mine!
The house that Maine decides to claim as his own is a large one with far more rooms than he knows what to do with. But its location is defensible, it's removed from the general population, and it has a fireplace. As far as the cold-loathing space marine is concerned, that makes it the best antiquated, poorly insulated, low-tech hovel around.
It's easy to spot Maine moving around the North Village, familiarizing himself with his surroundings and carrying supplies to his chosen house. Anyone who approaches will be greeted with a flat look and a low grunt of acknowledgment. Not exactly friendly — but he does pause what he's doing to see what the person wants.
Wildcard
( ooc: None of these look good? Come at me with something else! For TDM continuations, click here. )
no subject
As Nida begins reaching for the wood in Maine's arms, the giant man drops to one knee to make the task an easier one. Then he listens without interruption, dark eyes moving around the inn as Nida explains things. He'll have to take a look at that book later. The Freelancer has no particular interest in what's happened before (though he knows he should look into it), but he wants to know about the animals and plants. Wants to know what he can eat and what might be difficult to kill.
Comfort is far from a priority of Maine's. Still, he allows a little snort of amusement as Nida talks about his house. How long has the other man been here, that he talks about it that way?
Curious, Maine asks, "Here long?"
no subject
Grand scheme, not very long. But long enough to know he doesn't like this place. He doesn't like the lack of purpose. It hasn't been easy, but at least he knows how to do hard work because it needs done.
Once the wood is all stacked Nida stands straighter and stretches. Nice.
no subject
The giant man's eyes widen in surprise. Years? How the fuck is that possible? He blinks rapidly, silently working to process that as Nida continues stacking wood. Those people must have chosen to stay. Chosen this life, for whatever reason. There's no way in hell they could be stuck here for so long.
Maine certainly won't be. He's fucking determined of that.
By the time the wood's all stacked, Maine's surprised has faded. He rises along with Nida. Waits until the other man is done stretching before offering a big, calloused hand to shake:
"Maine."
no subject
"Nida. Welcome to town. Enjoy the horror of knowing we're kinda powerless compared to home."
There's not even a flash of concern in his eyes as he says it. He's pretty much internalized how hopeless it is and moved on.
no subject
The lack of concern in Nida's expression makes it difficult for Maine to tell if the other man is joking. He cocks his head slightly to the side, expression questioning. Silently requesting either clarification or an explanation.
no subject
"My world had magic and all of that. Here I lack a weapon, I lack spells, I lack what made me strong. And there are monsters out there. Not like I'd define them, but terrible stuff. How do you defend yourself against moths that leave you an amnesiac?"
no subject
Still, Maine listens until the end. Doesn't edge away or laugh outright. Nida might be nuts, but he's also been helpful. And besides, Maine is anything but intimidated.
'Amnesia-causing moths' gets a long look before Maine shrugs. "Flashlight?" he suggests. That's something moths like, right? Draw them away or something.
no subject
Granted he didn't know exactly how he'd deal with them if he wound up near them. But did it matter? The young man seems completely unbothered by the idea that he might lose memories to them. Sort of just a fact of life for him. Memories aren't his to keep. Well, they are now, but he doesn't know what to do with that fact.
i thought i tagged this??? i'm sorry for the wait 8(
"Fire."
If the moths are stupid enough to move towards the flames, they die. Problem solved. If they flee from the flames instead ... well, problem still solved.
no subject
Perhaps it would work. However it's not like they are in the position to test that. To test anything like that. They'll have to make do with what they have in the end.
"Probably best to avoid them anyway."
no subject
Should probably give that book a look. Hope that the author takes things seriously.
Indicating the book with a jerk of his chin, Maine asks, "Location's recorded?"
The location of the moths, he means. Not the book itself.
no subject
People writ things down, and that's useful.
In fact, he heads over to grab the book to bring over to Maine.
no subject
When Nida returns, Maine takes the book with a hum, careful by (very old) habit with the binding. He looks back to Nida, catching his eye before nodding.
"Thanks."
For more than just retrieving the book. Maine's grateful for the help.
no subject
But really, there isn't much more to be done here. Granted, there isn't anywhere he can go either, but he can leave the man to his reading.
"You're welcome. I'm gonna see if there's any food left pre-cooked in the kitchen. Get some tea. You want any?"
think this should wrap it up!
So, Maine bears the scrutiny without comment. When Nida asks if he wants something from the kitchen, Maine nods — he rarely ever turns down food. Once Nida is on his way, Maine will find a place to warm up by the fire and settle in to read the book.