sixthiteration: (Default)
The Sixth Iteration ([personal profile] sixthiteration) wrote in [community profile] sixthiterationlogs2018-03-09 04:32 pm

[MINGLE] Glitches: Locked In

The Inn is still a place that most of the villagers gather and, as such, a perfect place to conduct an experiment. Since it is a place of high traffic, it is not uncommon to see people come and go at all hours of the day and night; men and women come through to eat meals, to deliver game and simply to talk and catch up with others. If there's any bit of news or a new development within the village, it always spreads through the Inn like wildfire.

So what happens when the Inn is locked away from everyone else? What happens when the doors cease to work and the traffic in and out of the myriad doors is forcibly stopped for an afternoon and evening? Chaos? Panic? Both? Neither? That is precisely the hypothesis being tested today.

There are ways out, yes, but they're cleverly hidden. The keys are not in the normal, visible places they should be kept and each key fits a certain door. Additionally, those doors have to be opened in a certain order or nothing is going to happen.

How long will it take for the Inn to open up to the public again?


[Details can be found HERE]
71st_victor: (chillin' like a villain)

[personal profile] 71st_victor 2018-04-03 01:21 am (UTC)(link)
She's already bored of this, but if she knows anything about games, it's that she's good at them when her survival is on the line, so maybe she just needs to pretend that she actually gives a damn. Sighing heavily, she gives Baze an expectant look. "Why aren't we looking in one of the other main rooms?" she suggests.

"Maybe that key unlocks another useless door to find another useless key," she suggests, unable to restrict her sarcasm.