fishermansweater: (Actual human dolphin)
Finnick Odair | Victor of the 65th Hunger Games ([personal profile] fishermansweater) wrote in [community profile] sixthiterationlogs2016-09-28 07:40 pm

ψ don't you dare look out your window

WHO: Finnick Odair
WHERE: In the woods, then house #57, The Windemere
WHEN: September 28 - 30
OPEN TO: Annie Cresta
WARNINGS: References to anxiety likely
STATUS: Ongoing


At first, it's just rain. It's just rain, and Finnick and Annie huddle together under the woven-grass roof of the shelter in their current camp and try their best to keep dry. The lean-to they'd constructed out of grass mats, branches, and the vines that are the best they currently have for rope keeps out the sun, and Finnick had thought it would keep out the worst of rain. But he's wrong. What had looked waterproof proves not to stand up to the constant pelting downpour, and after several hours of some of the heaviest rain Finnick's ever seen, it's leaking.

On the second day, the rain tears a hole in their roof, and visibility's so poor that Finnick doesn't dare go far to find grass to patch it with. He tries to use some broad leaves, but with no way to fix them to the roof, there's little he can do but watch his attempts at repairs being washed away.

Everything they have that's not in their thankfully waterproof backpacks is soon soaked through, and as night falls, so does the temperature until they're both shivering, huddled together under their coats, which seem to have collected so much water they're twice or three times their usual weight.

The morning of the third day brings a little warmth, but it's also brought water into the clearing they're camped in. It must have flowed down from the canyon walls, Finnick thinks, but wherever it's come from, the water is now running past their campsite, shallow but fast, and not looking likely to abate any time soon.

When they hear the low sound of something crashing down the canyon walls in the distance, their situation is obvious: they can't stay where they are. It's hard even to talk with the rain pelting down so loudly, but there's not really much to discuss. It feels like another Gamemaker's trick, designed to drive the tributes together, away from the canyon walls and the river, and that means only one thing.

Driving them into the village.

Even if it is a trap, though, it's hard to see what else they can do. Face the threat from the village or the threat of the elements. So the two soaked and wretched victors pack up the few belongings they have in this place into their backpacks and head out for their perimeter of traps. There's little left to salvage, with some of their traps now under the shallow stream making its way down towards the river. It's hard to see well enough to recover their nets and snares, but they manage a couple before they give up and strike off to the north, towards the village.

It's late in the afternoon by the time they reach the outskirts of the settlement, where a few straggling houses cling to the southwestern path.

Finnick brushes a hand across his cheek. He's wearing his hat to keep the rain out of his eyes, but it's only helping a little.

"What do you think?"
treadswater: (storm-stripped)

[personal profile] treadswater 2016-09-28 11:13 am (UTC)(link)
She feels bruised from the force of the rain. It's not an unknown sensation, she's lived for nearly five years on the coast of the Gulf of Panem, but wet season is warm, hot. This is cold and her cold skin feels brittle, almost as if it'll shatter under the force of the raindrops pelting down on her like small rocks. The only part of her which feels protected is the back of her neck, where her (mattered, tangled) hair is thick enough to shield.

The only upside, not including Finnick's company, is that her joints aren't hurting. Normally, with this kind of weather, she'd be in mild agony. Normally.

She's been thinking about that, while she's been too cold and sore to sleep.

By the third day, though, she's tired like she hasn't been since she was eighteen and in the middle of fishing season, and all she wants to do is sleep. She's dangerously tired. She's going to start making stupid mistakes. She's going to start hallucinating, and that's all they fucking need right now.

So the choice to leave, no matter driven by the promptings of the Gamemakers, is welcome. Shelter ahead, there's more than enough houses. The trick is finding an isolated one not already occupied, because the towners are strange. Some clumping some spreading out. Some with good vantage points, she's noticed through their spying.

It takes a moment to work out that Finnick's said something, another two to filter back to what, exactly, it was.

"Not this side," Annie manages to get out. "They know our last few camps have been on this side. Circle 'round, see what's on the other side?"
treadswater: (tell me about the wide wide sea)

[personal profile] treadswater 2016-10-01 04:30 am (UTC)(link)
"There's another idea!" Annie says, bright as a lighthouse in a storm. "Could always go into one of the houses with smoke comin' out of the chimney and take 'em hostage until we warm up."

She's kidding.

Mostly.

She's just sick of being so cold and wet.

"The roads are a good idea. I think the ones to the north-east seemed more isolated?" If her memory is correct, anyway. It can be a tricky, unreliable thing, her mind.

"But there's enough undergrowth and all of that we should remain hidden."
treadswater: (all the patterns on the waves)

[personal profile] treadswater 2016-10-04 09:44 am (UTC)(link)
Friends, friends, they are just friends, and so long On Camera means she's tired of trying to find the line between friendship and love, tired of reacting accordingly. But she can grin back at him, right?

Right.

Well.

She's going to, anyway.

There. Done.

They make their steady way around the little settlement, not moving fast enough to make mistakes but not moving slow, either. They need to get in out of the rain, start to dry off. Make sure they aren't slow enough to get caught.

Any other rainy place, and it'd be easy to tell which houses were occupied. There'd be a glow from candle, or lamp, or fireplace, but apparently there are no lights here and the rain makes it nearly impossible to see smoke from chimneys. Still, there are hints of habitation, particularly after she and Finnick have spied on them for so long. A certain neatness of curtain and door, foliage trimmed just a bit. Paths beginning to be broken in. The occasional woof of a dog.

But the houses out where Finnick and Annie are aiming for, those are quiet, dark, cold.

The question is, which one do they pick?
treadswater: (have to watch the horizon)

[personal profile] treadswater 2016-10-08 09:39 am (UTC)(link)
"It's the closest," comes the prompt reply. It's the closest and the chill is starting to settle into her bones. This is bad: they've been days out in the chilly rain, and the latter, dangerous stages of hypothermia are real possibilities.

But she needs to show that she can still think, if only to herself, so Annie continues.

"Two stories means we have additional vantage points, as well as more escape routes. More places to hide. Two chimneys." Two potential sources of warmth, if ever they risk a fire.

She tilts her head, and then walks around, shifting to see a different perspective.

"There, you see? Back window's broken. We can get in without breaking the door."

Muddy tracks are another problem, but they can deal with that.
treadswater: (did not step onto this deck yesterday)

[personal profile] treadswater 2016-10-13 04:05 am (UTC)(link)
She doesn't dignify it with a response. She knows why he's asking: polite, checking in, for the cameras. But she's cold and miserable and so indulges in a brief moment of brattery. She looks at him, and huffs.

Where else would she be? What else would she be doing?

So she keeps watch: of the surroundings, of the house and the windows and the roof, of her lover (friend, friend, friend, remember friend) carefully unlocking the door and she tries to concentrate on here and now. Visualising some trap coming down and slicing off his arm, mangling him, biting him, killing him, isn't...

It just isn't helpful.

Once the door is open, she pads over, still keeping watch, knocks the mud off her boots as much as she can and joins him inside.

So far, no one's dead.
Edited 2016-10-13 04:06 (UTC)
treadswater: (by the wine-dark sea)

[personal profile] treadswater 2016-10-16 10:52 pm (UTC)(link)
They're in a kitchen, that much is clear. A sturdy kitchen, not Capitol-fancy but not like she imagines the kitchens are in Districts Eleven or Twelve, either. There's a kitchen range, even. More immediately interesting are the three doors she can see. The first she tries, on her left, seems to open into a dining room, complete with furniture. It also has a window, and no traps when she cautiously looks through. Still, she lets the door shut and glancing over at Finnick, standing by the door on the right, near the third door directly in front of them.

Stairs, he's opened the door to. Stairs leading down, down, down.

"Cellar?" she asks.

Could be a trap. Could be sanctuary.
treadswater: (becalmed)

[personal profile] treadswater 2016-11-13 08:58 am (UTC)(link)
She can see him go down, see the door slam shut behind him. She can almost hear him screaming as something attacks him, but, no. He's fine. She doesn't need to cry yet.

Instead, Annie lets out a breath and walks over to him. She can stop the door shutting, if nothing else. She can -

"I can keep watch," Annie says. "Anything else down there?"

Supplies.

Traps.

Food.

Death.

Anything.
treadswater: (save me from a green crew)

[personal profile] treadswater 2016-11-18 10:59 am (UTC)(link)
"A closet," Annie mutters. It is not as if the games and arenas are made with comfort and dignity in mind, but somehow, the presence of houses makes it worse. Not ruined houses, but apparently functional ones.

This is what she and Finnick are reduced to: hiding in a closet to sleep.

Maybe, she's just tired. Tired and wanting to go back home, where things were normal.

Except that things hadn't been normal back home, for months. Since the announcement of the Quarter Quell. Since the revolts. Since Katniss Everdeen defied the Capitol.

"It's a good idea, we could-"

No. No. They aren't together. They can't be, although she's losing her patience with that. Fear of retribution dying underneath the weight of needing comfort and love here and now, before she dies in this arena.

But, now, she still has to pretend.

"If. You didn't mind. We could keep on sharing what warmth we have. Steal some of the blankets from the bedrooms, build a nest."