Natasha Romanoff / Black Widow (
unmakeme) wrote in
sixthiterationlogs2017-04-26 12:09 pm
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late april catch all, focus on smoke monster reactions
WHO: Natasha Romanoff, Neil Mackay, Clint Barton, Jyn Erso, open for others
WHAT: getting sick on chocolates, reacting to the chaos of the obscurial, anything else
WHEN: 22nd for being sick, 24th for the obscurial stuff
WHERE: house 43, town center, the forest
WARNINGS: none yet
NOTES: if you want custom starter, hit me up on discord or plurk
obscurial
Natasha isn't sleeping when the noise kicks up. She's trying, and failing. Once she hears screaming and shouting, all hope is lost, and she's on her feet (which she shoves into boots on her way out the door, grabbing her bag as she goes) and running toward the commotion in a matter of minutes. She still misses the start of it, and by the time she makes it to the heart of town, people are already injured and it's chaos. Which, damn, whatever it is moves fast, and Natasha tries to shake off the mild fatigue and lethargy to be able to think just as quickly. Right, she needs to connect with people to figure out what's going on. Clint will have heard the noise, and he's still pretty spry for an old man, as she's so fond of telling him. If he's not here already, he will be soon. She keeps an eye out.
There are people, injured but not dead. The dead don't make noise. She'll check on anyone she passes, but that's not her focus. She's damn good at field first aid, but that's with proper supplies, and no one seems to need stitching up. Doesn't mean they should just be left in the road, of course.
Once she finds Clint and the others, she'll see if anyone has information she's missing. The thing didn't pass bay her house, but it must have gone by someone in order to get to the center of town.
After that, the name of the game is tracking, and the trick is to not waste any time. Especially with something that moves this quickly and causes this much damage. Time wasted is time lost, and there's enough of a crowd now that she can raise her voice and be heard by quite a few people. "Right. We need to know what that was, but we also need to know where it went. I'm going after it. Help would be welcome, but no one is obligated. It's clearly dangerous, so it's your call."
WHAT: getting sick on chocolates, reacting to the chaos of the obscurial, anything else
WHEN: 22nd for being sick, 24th for the obscurial stuff
WHERE: house 43, town center, the forest
WARNINGS: none yet
NOTES: if you want custom starter, hit me up on discord or plurk
obscurial
Natasha isn't sleeping when the noise kicks up. She's trying, and failing. Once she hears screaming and shouting, all hope is lost, and she's on her feet (which she shoves into boots on her way out the door, grabbing her bag as she goes) and running toward the commotion in a matter of minutes. She still misses the start of it, and by the time she makes it to the heart of town, people are already injured and it's chaos. Which, damn, whatever it is moves fast, and Natasha tries to shake off the mild fatigue and lethargy to be able to think just as quickly. Right, she needs to connect with people to figure out what's going on. Clint will have heard the noise, and he's still pretty spry for an old man, as she's so fond of telling him. If he's not here already, he will be soon. She keeps an eye out.
There are people, injured but not dead. The dead don't make noise. She'll check on anyone she passes, but that's not her focus. She's damn good at field first aid, but that's with proper supplies, and no one seems to need stitching up. Doesn't mean they should just be left in the road, of course.
Once she finds Clint and the others, she'll see if anyone has information she's missing. The thing didn't pass bay her house, but it must have gone by someone in order to get to the center of town.
After that, the name of the game is tracking, and the trick is to not waste any time. Especially with something that moves this quickly and causes this much damage. Time wasted is time lost, and there's enough of a crowd now that she can raise her voice and be heard by quite a few people. "Right. We need to know what that was, but we also need to know where it went. I'm going after it. Help would be welcome, but no one is obligated. It's clearly dangerous, so it's your call."
no subject
When it seemed like she was done, he stepped back, pulling a chair closer for her. "I'm going to get you a glass of water. You sit down before you topple over, yeah?"
no subject
Faking her way through anything was going to take a reserve of energy she was pretty sure she just didn't have. Not to mention she hated throwing up. Not that anyone loved it, but for most people it was just a matter of being sick. For Natasha, there was more there, a feeling of guilt, of needing care, of wasting food of all things. Holdovers from a childhood that she liked to pretend didn't exist.
no subject
And that rash was worrying. There weren't kids around here, but if they got an epidemic of the measles or something like it- that wasn't anything to toy with. In a closed population, those could wreak havoc. Christ. "You have a fever? Let me check your forehead."
He lifted a hand to do so, but waited for her to give the okay.
no subject