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ghost in the machine, pt. two | rescue mingle
WHEN: April 6
OPEN TO: Kidnappees (Agent Washington, Tim Drake-Wayne, Cissie King-Jones) & their rescuers (Agent Maine/Brigitte Lindholm; Jason Todd/Stephanie Brown; Diego Hargreeves/Seifer Almasy/Anne Weying)
WARNINGS: Violence & NPC death. Will update further as needed!
OOC details:
All 3 kidnapped villagers wake deep in a system of caves, firmly bound by rope at their ankles and wrists, with their hands in front of their bodies. It will be extremely dark. They will be able to speak to each other, however, and may notice that their wrist devices have been removed. There will be two canteens of water and two plates of berries and rice. They may begin to loosen or cut through their ropes, but it will be slow-going.
When Nat returns to the village and tells everyone about the kidnapping, it seems a fairly safe presumption that there will be folks wanting to go after the kidnapped villagers, locate them, and bring them safely back to the village. These characters may encounter NPCs along the way as they locate the kidnapped villagers and help them escape.
The odd hit-and-run assaults by the strange doppelgangers had finally escalated: three of their own had been taken. And so of course, others would go after them. Three ragtag groups eventually assembled within the southern village, setting out into the wilderness and trying to trace the path back to the origin of these inexplicable attackers, or at least where they’ve been holding their captives. It’s five miles away, so perhaps about two hours’ walk with all the stopping to check for footprints, broken branches, trampled bushes.
Once the rescuers start working through the dark caves, they start running into aggressive NPCs, and it seems likely a fight will break out.